Ail said:
While small profitable games are good for revenue and profit and the short term bottom line they are not what impact significantly the stock price of a company. Successfull franchises with successfull iterations ( ie IP) is what make or break a company stock price. For how much did the success of Carnival games count into the EA offer to purchase Take Two ? very little I would expect... The issue with profitable/small costs games that don't develop into huge franchises is that every year you have to repeat the success story. Whereas future revenue is easier to predict with huge successfull franchises and this is what stockholders are looking for............. You need a mix of both to successfully run a game development company ( unless you are Blizzard) but in the end the sucessfull IP is what will most affect how the company is valued..
|
/end Your Perception
Many assumed it was for GTAIV, others argued it was a bid to buy out 2k sports series, but just like no one assumed Carnival games would sell no one assumed carnival games was the objective of the acquisition.
I'm not saying it was, mainly because I don't want to assume anything aside from neither you nor I work within that circle of EA or Take 2.
I'm Unamerica and you can too.
The Official Huge Monster Hunter Thread:









