I'm not so sure about this "casual&hardcore" business. The recent Zelda games have already been made ridiculously easy so I don't see how much easier it could get. I hope he just means the controls will be quick and easy to pick up like MP3 and Mario Galaxy's apparantly are. I of course haven't play Phantom Hourglass yet so I have no idea how that integrates the classic Zelda gameplay with casual and hard core appeal. I would be most happy if they would take Zelda back to the more open ended gameplay of the original than the linear gameplay of the last 2.







