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bugmenot said:
leo-j said:
BenKenobi88 said:
Call me a fanboy or whatever, I don't care...this game looks boring.

Trust me if its controlled with the six axis it isnt anywhere near borin


 You see, this is the problem right here. Straight up sixaxis control is obvious, boring, and misses the whole potential for challenge in control that I expect from a real next-gen version of Wipeout. With the rigid sixaxis I guess you'd orient the control and it orients the ship. Big whoop. Now if it were a wimote and nunchuck, with independent motion sensing in each, then I could imagine each acting as directional+throttle controls for one of the craft's two main engines. Much more dynamic. Much steeper learning curve. Pure Wipeout growth as it should have been. All this could be achieved on PS3 if you could simply saw the sixaxis in half and move each set of 'threeaxis' on their own. Oh well. Too bad Sony bought Psygnosis.


It depends on how they use the six axis, if its connected to the game and well works perfectly as if your steering a car, it would be fun. But even if it has a nunchuck and a wii mote how can they make it any more dynamic than the six axis since its the same steering function?



 

mM