BKK2 on 25 July 2008
It's for US, you have to consider that NES had close to 100% market share in NA, much more than PS2, let alone 360, PS3, or Wii. I think NES had a price drop to under $100 that year too.
SEGA vs. NINTENDO: THE REMATCH Sonic the Hedgehog challenges Super Mario in the 16-bit game world
The Boston Globe; Dec 8, 1992
Video game sales at the 1,300-store chain are up 20 to 30 percent over last year. Sega and Nintendo's successwith 16-bit systems, however, has been a task at which even the dutiful Mario might cringe. The companies sold a combined 3.7 million systems last year, and both companies claimed to own nearly two-thirds of the 16-bit market. But Nintendo was clearly disappointed with Super Nintendo's early results, based on its prior success. Of the 8-bit systems it has sold in the United States, 9 million traded in a single year -- 1989. And Nintendo had never cut prices to build market share of its older, 8-bit system. But Nintendo slashed Super Nintendo prices, just four months after introducing its machine -- and Sega, which had once sold Genesis for as much as $179.95., followed suit. In a story replayed many times in the history of electronics retailing, a fierce price war between two archrivals on competing hardware systems is an attempt to dominate a new technology format -- and, therefore, to dominate software, the real moneymaker. In this case, that software is game cartridges like Sega's Sonic 2, which sell for $55 apiece.
The Boston Globe; Dec 8, 1992
Video game sales at the 1,300-store chain are up 20 to 30 percent over last year. Sega and Nintendo's successwith 16-bit systems, however, has been a task at which even the dutiful Mario might cringe. The companies sold a combined 3.7 million systems last year, and both companies claimed to own nearly two-thirds of the 16-bit market. But Nintendo was clearly disappointed with Super Nintendo's early results, based on its prior success. Of the 8-bit systems it has sold in the United States, 9 million traded in a single year -- 1989. And Nintendo had never cut prices to build market share of its older, 8-bit system. But Nintendo slashed Super Nintendo prices, just four months after introducing its machine -- and Sega, which had once sold Genesis for as much as $179.95., followed suit. In a story replayed many times in the history of electronics retailing, a fierce price war between two archrivals on competing hardware systems is an attempt to dominate a new technology format -- and, therefore, to dominate software, the real moneymaker. In this case, that software is game cartridges like Sega's Sonic 2, which sell for $55 apiece.







