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TWRoO said:
I could rotate Wiimote or nunchuck before and it registered. (Excite Truck)

I suppose she means lateral rotation (yaw?) rather than roll and pitch.

 

The wiimote doesn't really measure rotation on its own. It just uses the accelerometers to try to track the direction of gravity to simulate tracking rotation. Like you say, this only works for two axes (sp?) of rotation and things get messy when gravity isn't the only force of acceleration acting on the wiimote. It's also a little sluggish, whereas this gyro claims to be very responsive.



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