Considering how ill-received Killzone was, the assumption must be that few who think KZ2 will be the best FPS of its time have actually played the very mediocre original (for those who did and thought it met the Halo-killer hype, you are not in the majority), or largely based their initial anticipation on the then mind-blowing target render video from 2005 (which turned out to be pretty close to the actual game engine visuals, only slightly less impressive three years later).
While the early gaming press impressions seem to be generally positive, I can't have a valid opinion of the game until I've at least played a demo, which should apply to anyone who isn't just spouting negative opinions based upon nothing substantial.
Without any firsthand experience in seeing what KZ2 brings to the FPS genre, it's a premature assumption to state matter of fact that it's just another generic FPS, even though that may be closer to the truth when the game finally releases.
Conduit may be a trophy piece for Wii exclusive gamers, but beyond being able to use an IR camera as an aiming device, I've still yet to see anything beyond the impressive for the Wii, but not by any other standards, visuals.
But again, no demo, and still far from final release means no substantial opinions.
How well the game sells may well be the most important aspect of Conduit rather than raising the bar for Wii visuals.







