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You really dont know Kojima's story now do you?

Hideo Kojima was born in 1963 in Tokyo, Japan. His parents both had careers which meant that young Kojima spent much of his youth as a latch-key kid, coming home to an empty house with television – and the programs and movies on it – as his friend. This close attachment to film and television initially forged an ambition in Kojima to become a director, but in his fourth year in university, he came to a decision; having enjoyed Famicom (The original Japanese name for the Nintendo Entertainment System) games such as Super Mario Bros. he felt he would rather create videogames. Because the industry was still in its relative infancy at this time, he had little difficulty in obtaining a position as a Designer & Planner for the company Konami, in 1986. It was his responsibility to work on games for the MSX, another of the many brands of home computers that flourished in the pre-PC/Mac era. Most of his ideas and proposals however, got shot down, and Kojima himself began to feel a sense of frustration with his job, until he finally hit on the concept that would forever be associated with him. He conceived of an American military hero who would fight against nuclear terrorism not through brute force, but through stealth. The code-name of that hero would be Solid Snake, and the name of the game would be Metal Gear, released in 1987.

source: http://www.highdefdigest.com/news/show/High-Def_Gaming/Wayne_Santos/Feature_Article:__HD_Gaming_Spotlight_-__Metal_Gear_Solid_4:_Guns_of_the_Patriots/1853



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