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Riot Of The Blood said:
All I need to know if it gets banned or not. Are you guys banning it or what? What's the deal with the league on this?

As I've said before, take me off the ladder if you are banning this. I will not play Smash without it.

One of the silliest things I've ever heard.

You do not need this. Simple as that.

Even if I unbanned it I would just have to reban it again when the community formally decides its broken. As it stands, no test have proven that it has a counter, and no test probably will. Just like with Wobbling, I see this is broken, and I'm chosing to ban it now as its inevitable it will be banned.

I will tell you what. Name me 1 counter that is NOT this move, that somehow turns it against Meta Knight and I'll lift the ban.

To cover the 4 responses that are likely before hand.

1. Get on a platform. The only platform capable of being out of his range out of this move is the top platform in Battlefield on legal stages. Since being above Meta Knight in any way is unfavorable, this is NOT a counter.

2. Grab the ledge. Ok, so you grab the ledge. Meta Knight now has options. A. Pop out of cape on the opposite side of the stage and wait for you to get back on the platform, where he can either approach or RESUME the cape extension. Also, if you chose not to get back on stage. Who's stalling now? B. Pop out of cape, and use standard ledge guard procedures. Which are in his favor. This is NOT a counter.

3. Shield/Dodge it. The hitbox opens before any indication that he's appearing, so you have to do it preemptively. Since you have to do it BEFORE he does it, he can just watch what your doing and pick the opportune moment. NOT a counter.

4. Stage Pick. No legal stage avoids the problem. See number 1 & 2.

There is no way to partially ban this viably. Its either banned on the whole, banned along with the character, or not banned at all. The third option will never come to pass. The second option is 99.9% unlikely to come to pass as well.

 



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