shio said:
As much as I want the game to be successful, it is still an Adventure game, and I don't think there's even been an Adventure game reach 1 millions copies sold in the last 8 years (except the Professor Layton games, but even that was mostly in Japan).
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True, but a game doesn't have to sell a million copies to be good or successful. Even if it sold just 500,000 copies at $60 a pop, it would generate $30 million in retail. Probably enough to be profitable.
My Top 5:
Shadow of the Colossus, Metal Gear Solid 3, Shenmue, Skies of Arcadia, Chrono Trigger
My 2 nex-gen systems: PS3
and Wii 
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Prediction Aug '08: We see the PSP2 released fall '09. Graphically, it's basically the same as the current system. UMD drive ditched and replaced by 4-8gb on board flash memory. Other upgrades: 2nd analog nub, touchscreen, blutooth, motion sensor. Design: Flip-style or slider. Size: Think Iphone. Cost: $199. Will be profitable on day 1.







