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deathcape said:
Kenology said:
NSMB and Zelda:PH were their first attempts at making both franchises user friendly for newer gamers. I don't think this will be a problem. Zelda will def need additional difficulty settings though, because I'm sick of these games being cakewalks.

 

exactly...know WHY Zelda was a cakewalk? because they never changed anything.. this is why I can't wait

in TP it was like..oh..this thing again? I'll be back later with the hookshot...and this? bombs

 

it got too predictable..because NOTHING was changed...and PH was fun, because it brought back challenging puzzles...they weren't hard...but not easy either

 

as for NSB...I can't finish world 8-1....>_<

 

That's the problem right there. MM was hard and that's the way it should be. Every Zelda since MM hasn't been truly hardcore.