megaman79 on 17 July 2008
Soriku said:
Shameless said:
Soriku said: Having they said this before? Nothing new here. Nintendo games still have challenges regardless. Isn't SMG "for everyone"? Now, tell a casual to do the Trial Galaxy. Not so easy,..is it? And Zelda has some pretty confusing puzzles and long dungeons. Really, if Zelda: TP and SMG played fine...future titles won't change much either when it comes to "accessability". |
SMG is not for everyone. If you've ever seen a non-gamer attempt to play the game you'd know what I mean. Non-gamers can handle games like Wii-Fit and Wii Sports because things you do in real life happen on screen. Is this what Miyamoto is trying to do with Zelda?
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They said SMG is for everyone...so yeah. |
I still haven't got 120 stars
“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.