| Sky Render said: It ties in because of what I said earlier: a lack of compelling and differentiated system-seller software will sink a system, no matter who makes it. If third-party developers aren't making the system-seller software, and first-party developers aren't making it, who will? And the issue with multi-plat software is as I already said: higher expenses across many platforms equals lower-quality games if the budget cannot be expanded, reducing the odds of system-seller software coming from a third party. |
you're right about that, but as long as the games are still compelling, there's no need to moan about 10 years from now through meaningless speculation.
you got it all twisted around. making games multi-platform means more sales and more money. why else would a dev even do that if they don't stand to profit from it?
and no, games are not going to change just because it goes multiplatform. again, the 360 and the ps3 are virtually equal with little differences here and there. people just have to get over their idealism.







