On the subject of Meta Knights Dimensional Cape.
"A) This can be activated and stopped almost anywhere at almost any time. It is very circumstantial which makes it much more difficult to monitor.
B) This technique grants outright invincibility, and cannot be counter picked by any non-banned stage, or more importantly, any character in the roster.
C) This technique grants invisibility and invincibility, while allowing you to move almost anywhere, relatively quickly, being extremely potent for stalling.
D) This technique is subjective in it's use by the sheer nature of activating a move that enables literal invincibility while you move, for an extended period of time."
Everything currently points to the technique itself being banned. Believe me when I say this, if for some reason the technique itself isn't banned then Meta Knight will be. According to tests thus far (and with the 30 minutes of having my nephews GC controller I succeeded in making it last 5 minutes as well as winning a match untouched by using it offensively against a lvl 9 Meta Knight CPU.) this technique will completely morph the meta game into Meta Knight Vs. Meta Knight only with the winner being the one to get first blood. The ONLY counter to this is "I hope he screws up". Techniques like this that have no legal counter and are completely reliant on the opponent screwing up have been banned in the past.
If its allowed, it WILL screw the games balance and it WILL destroy its current competitive nature. It can not viably be monitored without making judgment calls which are avoided at all cost. We can't rely on the honor system either, people will use it for the reasons its broken if its permitted.
As it stands the situation appears to be this. Down-B extended will be banned, or Meta Knight will be. More then likely, banning the technique alone will be chosen.
There is currently NO good argument for this not being banned. So far the only people for it being legal are Meta Knight mains, and even Meta Knight mains that run tournaments believe this needs banned.
In Melee, Wobbling was banned because it was blatantly obvious it was broken. It was easy to do, and had no counter. If you were grabbed by the Ice Climbers and Wobbling was legal, you died.
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