The Ghost of RubangB said:
With my limited understanding, big numbers is good and small numbers is bad. That's as far as my logic goes. Please enlighten me, and explain how to interpret the numbers other than that, so I can understand why Metacritic is actually a reliable way to judge how much fun I'm having when I play my favorite games. |
Sure a bigger number means the game is better than a game with a lower number.
BUT that's only if you're being a neutral gamer with no preferences. The reviewers rate a game knowing that many people read their articles, so they have to rate the game as objective as possible.
In the end no one can tell you that your favourite game with a score of let's say 82 is worse than a game with a score of 87. A 5 point difference is nothing. They're in the same quality category and only you're preferences make this game better in your opinion than the other game.
However a difference of more than 10 points is huge. If the game falls in the same genre it's almost a given that you'll like the game with the higher score much more. If the games aren't in the same genre it's a bit more difficult. Depends on if you can't stand the other genre or not.... too many variables here.
Anyway everyone should enjoy games with a score higher than 90. Doesn't matter which genre.
80-89 is considered as great. You don't have to be a major fan of the game series or genre to enjoy the game.
70-79 is considered as good. If you like the genre this could be a game for you. Others may like it too, but better stay away if you can't stand the genre.
Everything under 70 is only for hardcore fans of the genre and everything under 55 is just plain bad.
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You also shouldn't compare games from different generations. Expectations were different back then and so was the game experience. The numbers only would get legit if reviewers rate the game again.