Proud Member of GAIBoWS (Gamers Against Irrational Bans of Weezy & Squilliam)
Which supports original post. N64 was one of the fastest selling conoles. So? Nintendo needs more than a strong launch to be more than third place. What's going to continue demand going forward? Mario, Pokemon, and Zelda can only get them so far. Unless they get some real third party support and not one crappy announcement here and there, there's only so far they can go. I don't see any data that suggests a change to their ranking from last generation, though we may see a boost back toward N64 levels in terms of unit sales.
It's Sony who needs help right now. Nintendo is still selling out after 4 months and 6 million units pretty much on the strength of Wii Sports and Zelda alone.
Sorry this is somewhat long. Sonyâs problem is that it is getting dangerously close to falling into the video game spiral of death. Itâs somewhat less apparent at the moment since there are a string of good third party games coming out for the PS3. The reason as mentioned before is that these games were planned, budgeted, and developed over a year ago. Now game companies are looking a year into the future and they see a Wii that will have sold 15+ million (possibly approaching 20 million given the huge casual gamer vein Nintendo tapped) and cost half as much to develop for, an Xbox 360 that will have sold around 15 million and while expensive itâs something they already know the ins and outs of, and the PS3 which short of divine intervention will still be well short of 10 million sold, relatively new development-wise, and costing over twice as much as the Wii to develop for. The game companies are doing that math and understand that the PS3 is not worth supporting alone, or possibly altogether in some cases. The PS3 is going to have a hard time breaking out of this spiral since as someone mentioned âitâs the machine of the futureâ. Blu-ray offers no benefit unless you have an HDTV which 75% of Americans and 85% of Europeans do not (according to Sony bosses). Even with an HDTV the difference between Blu-ray and DVD are less than that between DVD and VHS. Also the PS2 was $300 not $600 (a price that better stand alone Blu-ray players will soon drop below). PS3 games themselves look little better than Wii games played on SDTV as some developers have noted. Sony has essentially lost the casual gamer who propelled the Playstation and the NES before it to #1. Sony fanboys will of course buy it regardless and that will be enough to sustain at least a Gamecube level existence. However, that is a sad place to be for a former market dominator as Nintendo discovered. Another question would be if Sony can even afford market dominance anymore. Sony is a big company ($60 billion revenue I believe) but the PS3âs losses are enormous even for a company of that size (almost 2 billion so far). Theyâve put themselves in the kind of trouble American auto companies are in, they can sell more by lowering price but then they lose even more than before. Shareholders are profit fanboys and nothing else. They loved the PS2 gravy train but will not long tolerate massive losses of the scale the PS3 promises, especially since Sony only recently turned around its troubled money losing electronics division. Despite far greater company profits and lower video game losses even Microsoft is beginning to run into shareholder resistance over the price of the Xbox to company profits. Meanwhile, Nintendo is privately held and raking in more money than all other video game companies combined. Whatever happens this generation the only certainty next generation is that Nintendo will still be there.
Unless the PlayStation brand is abducted by aliens, Sony's fine. They may lose a step, but a lost step off 125+ million isn't a big deal. The big question isn't so much what happens to Sony but to what extent Microsoft and Nintendo can capitalize on it. Nintendo's sold well in its first few months. That we're all well aware of, as it gets beaten into people's heads day in and day out. I'm looking beyond that. While the theory that software development takes time holds water, I have two issues with the theory behind Nintendo support. First is that the system is so underpowered that it makes multiplatform support problematic at best. In the case of many major franchises, it's just simply not going to be technologically possible to release them on Wii, so the best case scenario for something like GTA or FF is a side story or last gen remake. So then we get into exclusives. The most compelling reason I can find for doing an exclusive for Wii is development cost. That's unlikely to win out over the pluses of doing exclusives for Sony or Microsoft, which even takes into account the aforementioned underpowered system issue, as if it's exclusive to PS3 or 360, a port to the other is dirt cheap should a decision be made to remove that exclusivity. I think EA's going about it the right way: release games that take advantage of Wii's capabilities and that you believe will sell only on Nintendo's system anyway.
Buy it and pray to the gods of Sigs: Naznatips!