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Forums - Gaming Discussion - DICE: No successful shooters on Wii due to difficult control scheme

DICE: No successful shooters on Wii due to difficult control scheme

A producer at DICE has claimed that there has not been any successful shooters on the Wii. The producer noted that the studio has no plans for the Wii and denotes that the problem with it is its controls for games of the FPS nature.

Quote:
DICE producer Patrick Liu confirmed that the studio, which is owned by US powerhouse EA, currently has no plans for the Wii.

He said: "I can say we currently don't have any plans for the Wii. The Wii is a very difficult platform, not just because of the performance but mainly because of the controls. There haven't been any successful shooters so far, as I see it, on Wii."

Liu's comments disprove speculation that a Wii version of the parkour-inspired Mirror's Edge, also made by DICE, was in the works following EA CEO John Riccitiello's recent promise that it will produce half of its upcoming console games for Nintendo platforms.

EA hopes to release games that rival Nintendo's in terms of quality, from casual experiences like a new tennis franchise to core games like Dead Space, which the company released on PlayStation 3 and Xbox 360 last year.
News Source: Videogamer


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well, id consider CoD WaW sucessful, almost at 1mi, might sell 2mil in its lifetime, and the conduit looks great.

other than that, really, no others have been successful because no others have been exceptionally good. that easy.



I think that this is more meaning that the aiming has to be assisted on the Wii more than any other console.



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ssj12 said:
I think that this is more meaning that the aiming has to be assisted on the Wii more than any other console.

 

Assisted how?



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MaxwellGT2000 said:
ssj12 said:
I think that this is more meaning that the aiming has to be assisted on the Wii more than any other console.

 

Assisted how?

 

auto-aim basically if your crosshair is within like 2 inches it will just drag your crosshair to that character that your attempting to aim at.



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ssj12 said:
MaxwellGT2000 said:
ssj12 said:
I think that this is more meaning that the aiming has to be assisted on the Wii more than any other console.

 

Assisted how?

 

auto-aim basically if your crosshair is within like 2 inches it will just drag your crosshair to that character that your attempting to aim at.

 

Which game does this?



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ssj12 said: 

auto-aim basically if your crosshair is within like 2 inches it will just drag your crosshair to that character that your attempting to aim at.

 So you think the more accurate, and in everyway faster control system requires more assistance to work? So PC shooters need you to just automatically train onto the head to be good?



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Weird, the control seems perfect for shooters. The biggest issue might be the wii's userbase interest in shooters.



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MaxwellGT2000 said:
ssj12 said:
MaxwellGT2000 said:
ssj12 said:
I think that this is more meaning that the aiming has to be assisted on the Wii more than any other console.

 

Assisted how?

 

auto-aim basically if your crosshair is within like 2 inches it will just drag your crosshair to that character that your attempting to aim at.

 

Which game does this?

 

no Wii games, I think he is just meaning in terms of controls. DICE prefers gamers to actually have to aim at a target. Not saying any Wii games do this, its just what I think they are meaning.



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Gnizmo said:
ssj12 said: 

auto-aim basically if your crosshair is within like 2 inches it will just drag your crosshair to that character that your attempting to aim at.

 So you think the more accurate, and in everyway faster control system requires more assistance to work? So PC shooters need you to just automatically train onto the head to be good?

 

No but there are a ton of console FPSs with auto-assist. Warhawk, Resistance, Halo, Gears, COD and quite a few others have it.



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