By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sales Discussion - Wii Starwars... less WW sales than either HD console? Why?

KylieDog said:



2. The Wii version was absolutely terrible quality of a game, even if Wii was only option people wanting it would probably get put off.

 

Hey PS3 and Wii owner :

Gamerankings :

PS3 : 71.8%

Wii : 72.2%

Which one was terrible quality of a game ?

 



Try Rage Of Bahamut ! Free trading card and RPG game on ITunes / Android. Use Code : Laa49998 

And get free  rare card.  Enjoy !

 

Around the Network
XiaoMay said:
KylieDog said:



2. The Wii version was absolutely terrible quality of a game, even if Wii was only option people wanting it would probably get put off.

 

Hey PS3 and Wii owner :

Gamerankings :

PS3 : 71.8%

Wii : 72.2%

Which one was terrible quality of a game ?

 

Both?

 



why?? because the sky is very high!!

if you see Other sales, this week, Wii version was above all, and it will show longer legs

not to mention it got better reviews! graphics mean nothing, compared to the great controls of the Wi version!!



Wii console: 0595 8808 5698 2709
Super Smash Bros Brawl: 1161 1357 5188

Mario Kart Wii: 1633 4506 4319

PES 2008: 1633 5820 0347

DragonBall Z BT 3: 3823 9760 9484

Pokemon Battle Revolution: 3480 2645 9186
Feel free to add me, and sent me a pm with your Friend Code!!

 

I think that the Wii version eventually will sell the most. Wii owners are not as likely to buy a game on the week that it comes out as the other two consoles. This game will pick up in sales a lot before Christmas.



Proud member of the SONIC SUPPORT SQUAD

Tag "Sorry man. Someone pissed in my Wheaties."

"There are like ten games a year that sell over a million units."  High Voltage CEO -  Eric Nofsinger

I believe there are several reasons for this:

Wii games generally sell at a slower pace than HD games. Many/Most HD games will have sold the majority of the copies they will ever sell within the first 4 to 6 weeks whereas many Wii games continue to sell for months and months and (eventually) sell past milestones which people thought were unreachable.

Although Starwars is a very mainstream IP, in a large part because it has been used in so many quality "core" games, it is much more popular with the "core" demographic than it is with the more mainstream gamer. Although there has been tons of Starwars shovelware, very few discussions of the "Greatest" (or most "Important") games ever get by without listing at least a couple Starwars games.

Publishers are posioning the waters with their lack of effort on the Wii. The other day I overheard someone talking about how they were not going to buy any Wii games that were also being released on the PS2 or PSP because those games are built around the limitations of the PS2 or PSP with tacked on Wiimote controlls that don't work well. This was not said by someone you would expect to read reviews or troll webforums, and if this mindset becomes more common publishers/developers may have really screwed themself.



Around the Network

http://www.escapistmagazine.com/videos/view/zero-punctuation/251-Star-Wars-The-Force-Unleashed

LOL



HappySqurriel said:

I believe there are several reasons for this:

Wii games generally sell at a slower pace than HD games. Many/Most HD games will have sold the majority of the copies they will ever sell within the first 4 to 6 weeks whereas many Wii games continue to sell for months and months and (eventually) sell past milestones which people thought were unreachable.

Although Starwars is a very mainstream IP, in a large part because it has been used in so many quality "core" games, it is much more popular with the "core" demographic than it is with the more mainstream gamer. Although there has been tons of Starwars shovelware, very few discussions of the "Greatest" (or most "Important") games ever get by without listing at least a couple Starwars games.

Publishers are posioning the waters with their lack of effort on the Wii. The other day I overheard someone talking about how they were not going to buy any Wii games that were also being released on the PS2 or PSP because those games are built around the limitations of the PS2 or PSP with tacked on Wiimote controlls that don't work well. This was not said by someone you would expect to read reviews or troll webforums, and if this mindset becomes more common publishers/developers may have really screwed themself.

 

What exactly you expect publishers/developers to do ?

HD consoles still represent a very significant portion of the sales for 3rd parties publishers.

As soon as they decide the game has to work on those they need to work on graphics and realism as it is what owners of those consoles want.

This de-facto forces the Wii version to be a port and when you've decided to port down to the Wii you might as well do a PS2 port as PS2 sales are not so bad either ( and the extra mile to port to the PS2 once you have downported to the Wii isn't that crazy hard..)

As long as HD consoles represent a very significant portion of sales of multiplat 3rd party titles, this won't change....

The only exception is multiplat games not relying heavily on graphics but aside from music games there aren't a lot of those..



PS3-Xbox360 gap : 1.5 millions and going up in PS3 favor !

PS3-Wii gap : 20 millions and going down !

ClaudeLv250 said:

This thread is a clusterfuck waiting to happen and sounds like waaaambulance trying to dismiss the Wii install base to alleviate the pain of butthurt fanboys since the Wii is still destroying the PS3 and 360 in hardware sales.

I think it's pretty obvious why the Wii version is selling slightly less. It has an expanded audience and thus those people aren't necessarily interested in a big budget mediocre Star Wars hack 'n slash. I'm actually surprised it's keeping up this well with the HD versions; to me it looked significantly worse and some of the extras seemed like a halfassed way to offset it being a PS2 port. But the oddest this is, why would anyone pick this game to whine about? It's enjoying phenomenal sales and will without a doubt pass the 1 million mark on all 3 current gen consoles, so where exactly does the complaining start? The gap between the Wii version isn't anywhere near the size of the grand canyon that separates the PS3 version of GH3 from Wii60 and yet I don't see anyone dailing whine one one to scrutinize the PS3's install base.

 

Well said.

From what I've heard, the amount of love that went into the PS360 version of the game absolutely did NOT go into the Wii version of the game. It's an inferior game because it was treated as a second-rate project. They definitely could've gotten better visuals, better wiimote motion controls, etc. out of the game but they didn't.

That said, what do you expect?



"I mean, c'mon, Viva Pinata, a game with massive marketing, didn't sell worth a damn to the "sophisticated" 360 audience, despite near-universal praise--is that a sign that 360 owners are a bunch of casual ignoramuses that can't get their heads around a 'gardening' sim? Of course not. So let's please stop trying to micro-analyze one game out of hundreds and using it as the poster child for why good, non-1st party, games can't sell on Wii. (Everyone frequenting this site knows this is nonsense, and yet some of you just can't let it go because it's the only scab you have left to pick at after all your other "Wii will phail1!!1" straw men arguments have been put to the torch.)" - exindguy on Boom Blocks

maybe because its for gaming on a HD system because a big factor in the game are its brilliant graphics whihc sadly you may not expierience on the wii. i guess the motion controll makes up for that though .....



Ail said: 

What exactly you expect publishers/developers to do ?

HD consoles still represent a very significant portion of the sales for 3rd parties publishers.

As soon as they decide the game has to work on those they need to work on graphics and realism as it is what owners of those consoles want.

This de-facto forces the Wii version to be a port and when you've decided to port down to the Wii you might as well do a PS2 port as PS2 sales are not so bad either ( and the extra mile to port to the PS2 once you have downported to the Wii isn't that crazy hard..)

As long as HD consoles represent a very significant portion of sales of multiplat 3rd party titles, this won't change....

The only exception is multiplat games not relying heavily on graphics but aside from music games there aren't a lot of those..

The point isn't that these games are ports ... The problem is so many people have been burned by awful ports (like Far Cry Vengeance) that they're associating all ported games as being awful. Realistically, there is nothing about the PSP, PS2 or Wii that means that they couldn't make a great game with the same premise of the HD versions of the game ... The problem is that publishers have devoted their worst teams to produce these games, and they may sacrifice future sales based on how short sighted they have been.