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MS: 1st party Xbox games will be cross-gen for "next year, two years"

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I don't know what the hell Microsoft is thinking. They keep giving the traditional console crowd less and less reasons to get their systems. Despite the many dumb decisions, at least Xbox 1 was originally intended as a traditional console with true exclusives that weren't available on PC, let alone a terribly outdated last gen system.

If Sony launches the PS5 as a traditional console with actual exclusives not in any way, shape, or form held back by old technology, the visual gap between their and MS's 1st party games could be immediately noticable coz MS is seemingly handling Series X as another X1X for around 2 years. I doubt they'll stick to that plan when PS5 sales blow it out of the water.

Destiny X360 to Destiny X1 kind of gap will not entice enough consumers to upgrade.



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Radek said:

Right at the start at 3:00 mark John says he's very worried about Jaguar cores and HDD holding back Xbox Series X games...

but some people here will keep arguing otherwise..

Well, I think he is wrong. But there is no point in arguing about it now, as everybody have already their minds set. I guess we're just gonna have to wait and see.



Kyuu said:
I don't know what the hell Microsoft is thinking. They keep giving the traditional console crowd less and less reasons to get their systems. Despite the many dumb decisions, at least Xbox 1 was originally intended as a traditional console with true exclusives that weren't available on PC, let alone a terribly outdated last gen system.

If Sony launches the PS5 as a traditional console with actual exclusives not in any way, shape, or form held back by old technology, the visual gap between their and MS's 1st party games could be immediately noticable coz MS is seemingly handling Series X as another X1X for around 2 years. I doubt they'll stick to that plan when PS5 sales blow it out of the water.

Destiny X360 to Destiny X1 kind of gap will not entice enough consumers to upgrade.

Graphics arent everything.



Azzanation said:
Kyuu said:
I don't know what the hell Microsoft is thinking. They keep giving the traditional console crowd less and less reasons to get their systems. Despite the many dumb decisions, at least Xbox 1 was originally intended as a traditional console with true exclusives that weren't available on PC, let alone a terribly outdated last gen system.

If Sony launches the PS5 as a traditional console with actual exclusives not in any way, shape, or form held back by old technology, the visual gap between their and MS's 1st party games could be immediately noticable coz MS is seemingly handling Series X as another X1X for around 2 years. I doubt they'll stick to that plan when PS5 sales blow it out of the water.

Destiny X360 to Destiny X1 kind of gap will not entice enough consumers to upgrade.

Graphics arent everything.



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EricHiggin said:
Azzanation said:

Graphics arent everything.

Made on WiiU, Became Game of the generation.



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This happens most generations with 3rd party, so 1st party is cottoning on. Nothing to see here really, I have no issue with it.



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Azzanation said:
EricHiggin said:

Made on WiiU, Became Game of the generation.

But power was never Nintendo's promo. But Xbox had been power since the xbox x.



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Going into this generation I m rooting for MS to to gain traction and give sony some competition so that they dont dictate the next gen rules (like skip E3). But this is one thing which I cant get on board with MS.. SSD speed is one huge leap in gaming.. for example i develop for mobile games and considering every mobile phone has one thing in common fast flash storage and according to that we design our streaming and decompression engines based on those speeds.. but due to being CPU and gpu bound and android overhead there are many complex calculation which we cannot execute, like physics calculation, hit detection, particle effects, the only thing we can do is have high quality textures decompression on the fly, hence the reason why we see so many games look good on mobile phones but lacks in game logic or level design.

Same thing will happen with these.. for example horizon zero dawn 2 released on PS4 and PS5 but in PS5 version you can ride those mechanical birds and roam over the entire map. but on PS4 it wont be possible due to streaming limitation from the CPU. Sure you can argue that a GTA-5 can do that without any hiccups, but IMO that game engine was designed around streaming assets to support larger maps on the future gen (PS4,xbox) loads of stuff was cut back to make it look good.

Compare GTA4 for instance, gta4 has smaller map but most of the CPU resource went into world building, NPC's have far more animations and reactions, better physics simulation, same goes for Farcry 2/3, and far cry 4..
In short Ps4 and xbox one was designed to make games look pretty at the cost of world simulation and game engine tech. PS5 and Xbox SX will inherit the same limitation as the base console, besides resolution i dont think any developer will put in extra efforts or man power to retool the game engine so that a smaller next gen base has better game.. instead they will save the design for their next iteration were they will completely ditch inferior cpu



taus90 said:
Going into this generation I m rooting for MS to to gain traction and give sony some competition so that they dont dictate the next gen rules (like skip E3). But this is one thing which I cant get on board with MS.. SSD speed is one huge leap in gaming.. for example i develop for mobile games and considering every mobile phone has one thing in common fast flash storage and according to that we design our streaming and decompression engines based on those speeds.. but due to being CPU and gpu bound and android overhead there are many complex calculation which we cannot execute, like physics calculation, hit detection, particle effects, the only thing we can do is have high quality textures decompression on the fly, hence the reason why we see so many games look good on mobile phones but lacks in game logic or level design.

Same thing will happen with these.. for example horizon zero dawn 2 released on PS4 and PS5 but in PS5 version you can ride those mechanical birds and roam over the entire map. but on PS4 it wont be possible due to streaming limitation from the CPU. Sure you can argue that a GTA-5 can do that without any hiccups, but IMO that game engine was designed around streaming assets to support larger maps on the future gen (PS4,xbox) loads of stuff was cut back to make it look good.

Compare GTA4 for instance, gta4 has smaller map but most of the CPU resource went into world building, NPC's have far more animations and reactions, better physics simulation, same goes for Farcry 2/3, and far cry 4..
In short Ps4 and xbox one was designed to make games look pretty at the cost of world simulation and game engine tech. PS5 and Xbox SX will inherit the same limitation as the base console, besides resolution i dont think any developer will put in extra efforts or man power to retool the game engine so that a smaller next gen base has better game.. instead they will save the design for their next iteration were they will completely ditch inferior cpu

They're ditching E3 due to differences with how ESA is running the event (we have known this for a while now). More competition from MS is not going to change that, especially with a brand as strong as Playstation.

and weren't Sony talking about SSDs before MS touched upon it?

That said, I do think we are either going to see the newer XSX titles being limited in some way, or the X1 games are going to suffer. If MS can somehow avoid either scenario then there should be little to no issue with their strategy. Likewise, this will also depend on how quickly 1st party games utilise the upgraded features to make the cut between PS4 and PS5 noticeably apparent.

Launch games for both sides are what I am most interested in seeing now. Hopefully we are not waiting too long to get more concrete info



I'm not worried about launch month games being on X1, maybe Knack and Killzone Shadowfall could work on PS3 with downgrades but Sony chose to make it PS4 only instead.

However Infamous Second Son released in March 2014 was definitely not possible on PS3, that's why I'm worried 2021 Xbox games will suffer because of X1/X1S/X1X support.