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Mario Kart Tour Subscription-Based Unlockables -_-

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wombat123 said:
This is the model that works for mobile and Nintendo got a big dose of that reality with Super Mario Run and Fire Emblem Heroes.

What are you talking about? Fire Emblem Heroes is wildly successful??? The most profitable Fire Emblem game of all time...



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outlawauron said:
wombat123 said:
This is the model that works for mobile and Nintendo got a big dose of that reality with Super Mario Run and Fire Emblem Heroes.

What are you talking about? Fire Emblem Heroes is wildly successful??? The most profitable Fire Emblem game of all time...

Exactly.  I should have said Super Mario Run compared to Fire Emblem Heroes.



wombat123 said:
outlawauron said:

What are you talking about? Fire Emblem Heroes is wildly successful??? The most profitable Fire Emblem game of all time...

Exactly.  I should have said Super Mario Run compared to Fire Emblem Heroes.

Ah. Then, I completely agree. FE Heroes is super generous and kind to F2P people. It doesn't look like MK Tour is nearly as nice. We'll see how it plays out.



Dulfite said:
CaptainExplosion said:

Shareholders really are, as I've said before, a bunch of suits who don't give a shit about games, and now they're making things worse for the rest of us.

Seriously! Have you read the transcripts of questions shareholders ask the upper Nintendo management? I wouldn't be able to hold a straight face through many of those! I remember one year there was a guy basically telling them they should stop making video games. Like what on Earth is Nintendo supposed to do then lol?

The shareholders are denizens of the Sofa Kingdom.



Some days I just blow up.

Yet another reason why gaming on phone is stupid.



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Dulfite said:
CaptainExplosion said:

Shareholders really are, as I've said before, a bunch of suits who don't give a shit about games, and now they're making things worse for the rest of us.

Seriously! Have you read the transcripts of questions shareholders ask the upper Nintendo management? I wouldn't be able to hold a straight face through many of those! I remember one year there was a guy basically telling them they should stop making video games. Like what on Earth is Nintendo supposed to do then lol?

Sex toys from their vintage line starting with the ultra hand.



outlawauron said:
wombat123 said:
This is the model that works for mobile and Nintendo got a big dose of that reality with Super Mario Run and Fire Emblem Heroes.

What are you talking about? Fire Emblem Heroes is wildly successful??? The most profitable Fire Emblem game of all time...

It might make more money overall but it is far from the best.  I gave it a try for like 15 mins.  Back to zero on games on phone.



Mar1217 said:
Well, first of all DeNa is the compagny who does mobile games for Nintendo if I remember right (except Dragalia Lost). This does not hinder anything about their buisness in the console space nor the devloppement of their games on the Switch.

Now, remember when people weren't willing to pay 5 measly bucks on mobile for a game like Super Mario Run just because they prefer other monetization systems ? Nintendo was willing to play a fair game by their own rules but it didn't work, then they found success in gatcha economy with Dragalis Lost and Fire Emblem Heroes which received mixed and positive results but they also saw people that were willing to completly dumb plenty amount of cash in. I guess now there just trying to see how far they can go with various monetization until they set themselves for good.

The mobile market weirdly answer positively in the context of more exploitative monetization methods in their games and that's why I always saw it as a plague most of the time.

Think it started at 10 dollars but you are right they are willing to throw down 1k on new phone yet won't drop five dollars on a game.



sethnintendo said:
Mar1217 said:
Well, first of all DeNa is the compagny who does mobile games for Nintendo if I remember right (except Dragalia Lost). This does not hinder anything about their buisness in the console space nor the devloppement of their games on the Switch.

Now, remember when people weren't willing to pay 5 measly bucks on mobile for a game like Super Mario Run just because they prefer other monetization systems ? Nintendo was willing to play a fair game by their own rules but it didn't work, then they found success in gatcha economy with Dragalis Lost and Fire Emblem Heroes which received mixed and positive results but they also saw people that were willing to completly dumb plenty amount of cash in. I guess now there just trying to see how far they can go with various monetization until they set themselves for good.

The mobile market weirdly answer positively in the context of more exploitative monetization methods in their games and that's why I always saw it as a plague most of the time.

Think it started at 10 dollars but you are right they are willing to throw down 1k on new phone yet won't drop five dollars on a game.

Most monetizations techniques are used so that the consummers don't feel pressured into making such decisions cuz spending low amounts of money multiple is more easily justifiable than paying the entry price instead which is as you'd think, scummy shit ...

Anyway, I think you may be right, it was 10 dollar at the beginning but it turned into 5 bucks shortly after a month or two if I remember ...



Switch Friend Code : 3905-6122-2909 

https://sensortower.com/blog/mario-kart-tour-first-24-hours

Well, this is both impressive and depressing at the same time.



Pancho A. Ovies

Nintendo Switch in Japan (Famitsu): 2018 vs. 2019
http://gamrconnect.vgchartz.com/thread.php?id=238945&page=2

PlayStation 4/Xbox One/Nintendo Switch: 2018 vs. 2019
http://gamrconnect.vgchartz.com/thread.php?id=239387