Good to see we have a mind reader, here. So, you know that ND would rather be on all platforms? Instead of the ease of developing for one, being to push it to its limits, and still selling 10s of millions of copies?
The only one twisting here is you. He was asked if the newly acquired studios could make multiplats or not, and his exact quote was, "Yeah, I think we would. I think that the question is less binary about, ‘should it be on Switch, should it be on PlayStation?’ and more, ‘does it make sense for the franchise?'" Yes, he goes on to give examples like Minecraft for multiplatform and Forza for their own platform. But, those are just current examples. And he never states that it depends on the size of the franchise/game. Oddly, or maybe not so oddly, he confuses the messaging there, too. He gives Sea of Thieves as an example of a game staying on their platform, when much like Minecraft, it would benefit having a larger audience.
And there's no ifs, ands, or buts, Phil was downplaying the importance of 60FPS. Again, here are the exact quotes:
He ended the discussion by saying, "Not everybody understands what 60FPS vs 30FPS means. They're not all as technical as you are." And I actually agree with him there. Of course, now he states that 60FPS will be the top priority going forward. That just seems strange considering his take not too long ago, correctly stating that a lot of people don't care. My guess is that they know they won't be matching Sony when it comes to visuals, so they will fall back on the "We're aiming for 60FPS always" excuse.
And I think you mean 0 of 1. The 2nd is if Scarlett fails to sell, they will be out of HW. We'll see who's right on that one. But, you keep that good fight alive.
What a dickhead of a reporter.
He just mix being 60fps with having stable fps.
Yes a lot of people would notice the game having big problems on FPS, more than the difference between real 4k and 1080p on a small screen. But the most people would just as easily notice 4k versus 1080p on a 65+ TV 5' under probably even easier than a stabe 30fps vs 60fps.
It is really a reporter pushing a narrative for what he likes, just like we have some PC fans here that will state 60fps is the most important element in a game. Or that PR from Sony that said "give me 60fps or give me death".
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"