|Mr Puggsly said:
But there are games that offer both impressive visuals and smooth frame rate. Especially on the X1X because it more often achieves 60 fps with 1440p-4K. Gears 5 for example has great visuals, 60 fps, and the resolution is high (1584p to 4K).
I think its worth considering any games that can function at 1440p-4K/30 fps on 9th gen hardware, should also be able to function at a lower resolution with 60 fps. Hopefully developers will let us choose in those scenarios.
I'm curious to see if there will be 9th gen games that are so visually cutting edge they only run at 1080p/30 fps. I don't think those experiences will have 60 fps options.
There are games where they strike a balance. Especially those where high/stable framerate is especially important, or games where the incentive for visual improvements is lower.
When it comes to X1X/P4P, developers are limited in what they can do for enhancements. Because the games still have to run properly on base systems, so fundamentally changing aspects of the game is essentially out of the question.
If in one scene, 1 giant skyscraper collapses, and that pushes things to the limit on base systems, they don't make it 3 skyscrapers on XB1X.
Instead they go for for higher/more stable framerate, and 'higher settings' on textures, effects, etc.
Publishers don't want to spend a lot of unnecessary extra time and money on the X1X/P4P versions anyway.
But if they're developing this game for Scarlett/PS5? Then yeah, they can add that second and third skyscraper. Hell, let's make it 5. Sure, it'll drop the framerate to 30, but it looks fantastic!
They may originally aim for 60fps, but along the way new ideas are born and implemented into the game, which makes 60 fps harder and harder to maintain. At one point they make the decision to aim for a lower framerate, which will then allow them to implement more of those ideas.
I feel certain I've heard staff with devs and publishers touch on this very idea on a few different occasions, but very much don't have the patience to attempt to find any examples.
I know I read about this as well some years ago on at least one occasion. But I can't remember exactly which developer it was.Last edited by Hiku - on 03 December 2019