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PS4 Beats Wii and PS2, Fastest Console To 100 Million

Forums - Sales Discussion - PS4 Beats Wii and PS2, Fastest Console To 100 Million

zorg1000 said:
Intrinsic said:

You are still ignoring the main point and basing all you ae saying on ifs and maybes. 

Back in 2000 PS2s were "made in japan" and no one simply had the manufacturing might that companies like Foxconn (sp?) has brought to the market. It makes zero sense launching globally if you lack the means to make enough consoles. You simply DO NOT know if sony would have been able to make more than those 7M consoles they made in the first 6 months being that even when they released everywhere else they were still stock limited. I mean they had only like 300k consoles for the japan launch back in March 2000. 

What we know is that back with the PS2 sony managed to make and ship ~7M consoles in 6 months. With the PS4 in 2013/2014, they were able to exceed those kinda numbers in 2 months. Different times. It's not like if sony could have made enough to manage a simultaneous launch they wouldn't have... they just couldn't. 

I don't believe this, what do you really think is more important? Being able to make and sell 4M consoles in 6 weeks? Or where you sell those 4M consoles in?

You are here saying obviously company will plan this or that, so what does that mean? Sony planned to not meet their maximum market potential with the PS2 and release in only one region first? lol....

I dont want to derail this thread much further especially since we have had this exact same argument before but in the 80s-early 00s staggered launches over the course of 1-2 years were common and starting in the 7th gen global or semi-global launches have become the norm, all I'm saying is that this change is something that needs to be considered when making launch aligned comparisons.

Like you said, different times so why does it make sense to compare it as if nothing has changed in the last 20 years.

And I am saying when comparing launched from different times... you compare whatever detail they both share in common. And in this case that is the amount f units shipped. Plans change, times change... those are all subjective. What we can measure however is manufacturing capacity.



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Intrinsic said:
zorg1000 said:

I dont want to derail this thread much further especially since we have had this exact same argument before but in the 80s-early 00s staggered launches over the course of 1-2 years were common and starting in the 7th gen global or semi-global launches have become the norm, all I'm saying is that this change is something that needs to be considered when making launch aligned comparisons.

Like you said, different times so why does it make sense to compare it as if nothing has changed in the last 20 years.

And I am saying when comparing launched from different times... you compare whatever detail they both share in common. And in this case that is the amount f units shipped. Plans change, times change... those are all subjective. What we can measure however is manufacturing capacity.

So the manufacturing capacity nearly quadrupled in a single year?

https://web.archive.org/web/20120609161654/http://scei.co.jp/corporate/data/bizdataps2_e.html

Jan-Sept 00, 3.52m

Jan-Sept 01, 13.17m



When the herd loses its way, the shepard must kill the bull that leads them astray.

zorg1000 said:
DonFerrari said:

Yes. And you wouldn't phantom the possibility that after verifying the price, content and production capability they saw it wouldn't be possible to launch WW from day one? So the 7M (which had shortages) were as most as they could produce, in a time that sales didn't even start as strong and there were no pre-orders?

This is at least the 5th time you have completely misunderstood this basic concept, companies plan differently when deciding to do global or staggered launches so if Sony wanted a global launch for PS2 than they would have either began mass production earlier or launched later.

Yes I fail the basic concept of companies planning to sell less. If Sony thought they could sell (and produce) more PS2 they would, same with Nintendo with Switch (and the time to launch).

You go from the assumption that they decide where and when to launch and later decides how much to manufacture, instead of how much they can produce for a set cost and then what would be the best place/time to launch. Mine assumes most profit/growth possible intended. Yours seems to assume they arbitrarily choose time and location.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Soundwave said:

Not a huge fan of Sony but that is a pretty big achievement, fastest console in the history of the business to get to 100 million. 

“Not a big fan of Sony” but 100 million people are.

Are great video games a joke to you?

what are you a big fan of?

i wanna know!

Last edited by loy310 - on 31 July 2019

DonFerrari said:
zorg1000 said:

This is at least the 5th time you have completely misunderstood this basic concept, companies plan differently when deciding to do global or staggered launches so if Sony wanted a global launch for PS2 than they would have either began mass production earlier or launched later.

Yes I fail the basic concept of companies planning to sell less. If Sony thought they could sell (and produce) more PS2 they would, same with Nintendo with Switch (and the time to launch).

You go from the assumption that they decide where and when to launch and later decides how much to manufacture, instead of how much they can produce for a set cost and then what would be the best place/time to launch. Mine assumes most profit/growth possible intended. Yours seems to assume they arbitrarily choose time and location.

Yep I think Sony planned on selling less, that's exactly what I said........

I believe there are multiple factors that come into play when deciding where/when to launch. One possible big factor is software, look at the PS2 launch lineup in March 2000.

Japanese launch: March 4, 2000

That's not a very western focused lineup, now let's late a look at the US launch lineup in October.

U.S. launch: October 26, 2000

Its full of guns, sports and cars which Americans love.

Could lack of western focused software in Spring/Summer be a good reason to hold off on releasing a console until Fall in the west? I think it's a very good reason.



When the herd loses its way, the shepard must kill the bull that leads them astray.

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Fastest home console is still a great achievement, even more considering that as PS4 production costs are reasonable and typical higher attach rate of home consoles will mean also huge SW royalties profit, and quicker than ever.



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EricHiggin said:

This is great and well deserved, but where's my 100 million edition model PS? The one you should use to justify the $299 price tag while you officially reduce the standard model by $50 to $100.


Maybe they're skipping this celebratory model for the outsold PS1 edition coming soon?

Not happening. They lowered their forecast as they will be focusing on profits over sales.



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zorg1000 said:
DonFerrari said:

Yes I fail the basic concept of companies planning to sell less. If Sony thought they could sell (and produce) more PS2 they would, same with Nintendo with Switch (and the time to launch).

You go from the assumption that they decide where and when to launch and later decides how much to manufacture, instead of how much they can produce for a set cost and then what would be the best place/time to launch. Mine assumes most profit/growth possible intended. Yours seems to assume they arbitrarily choose time and location.

Yep I think Sony planned on selling less, that's exactly what I said........

I believe there are multiple factors that come into play when deciding where/when to launch. One possible big factor is software, look at the PS2 launch lineup in March 2000.

Japanese launch: March 4, 2000

That's not a very western focused lineup, now let's late a look at the US launch lineup in October.

U.S. launch: October 26, 2000

Its full of guns, sports and cars which Americans love.

Could lack of western focused software in Spring/Summer be a good reason to hold off on releasing a console until Fall in the west? I think it's a very good reason.

So help us out. The SW Sony have in place to PS2 launch wouldn't push sales on the West, but if they had decided to launch in West the games would be available or they wouldn't sell much more than what they had being just in Japan? You need to pick one horse. It either would or wouldn't impact sales majorly having WW launch.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

DonFerrari said:
zorg1000 said:

Yep I think Sony planned on selling less, that's exactly what I said........

I believe there are multiple factors that come into play when deciding where/when to launch. One possible big factor is software, look at the PS2 launch lineup in March 2000.

Japanese launch: March 4, 2000

That's not a very western focused lineup, now let's late a look at the US launch lineup in October.

U.S. launch: October 26, 2000

Its full of guns, sports and cars which Americans love.

Could lack of western focused software in Spring/Summer be a good reason to hold off on releasing a console until Fall in the west? I think it's a very good reason.

So help us out. The SW Sony have in place to PS2 launch wouldn't push sales on the West, but if they had decided to launch in West the games would be available or they wouldn't sell much more than what they had being just in Japan? You need to pick one horse. It either would or wouldn't impact sales majorly having WW launch.

It's all hypothetical but if Sony had wanted a WW launch of PS2 than it's more likely they would have it in Fall 2000, not March.



When the herd loses its way, the shepard must kill the bull that leads them astray.

zorg1000 said:
DonFerrari said:

So help us out. The SW Sony have in place to PS2 launch wouldn't push sales on the West, but if they had decided to launch in West the games would be available or they wouldn't sell much more than what they had being just in Japan? You need to pick one horse. It either would or wouldn't impact sales majorly having WW launch.

It's all hypothetical but if Sony had wanted a WW launch of PS2 than it's more likely they would have it in Fall 2000, not March.

Since anything we throw at the case that haven't happened is purely hypothetical then no one can say it isn't the right way to compare the launch aligned by first release date even if in this case it have PS2 Japan only and PS4 on more markets (still wasn't full globe). I even remember a famous thread of the smart 13 vs 49 or something like that comparing Xbox tiered launch versus Sony more spread, and that MS would demolish Sony on those markets and the extra months to other territories wouldn't impact much. And in a way the first couple months both consoles sold very near to one another, and even Xbox had shortages. So assuming that if PS2 was to be released WW at that time would mean much more sales can't be proven.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994