Oh sorry, I reread your post and apparently the first paragraph about having to remember yourself about some stuff got me thinking it was about the game (thus why I thought you were saying you played it twice) but it wasn't. It was about something else.
But how are you saying such strong stuff about the chars and story if you didn't even finish the game? Honestly you should at least finish it before saying there is nothing you didn't saw otherwise... you didn't even finished it to have a ground to compare. Not liking is something, for sure you can not like any of it, but not stuff you didn't even got to know. Do you know Emperor Diaz? Did you find the Black Monsters? Did you settle things with Lloyd? Do you know the Miranda I talked about? Damn, I don't even know what you know to not like it
Also you keep complaining about guarding while you don't even need to use it at all, as pointed and confirmed by you, healing items work just fine. Are you complaining because you have an extra option?
About the Mario RPG one, it was before LoD, not after. He worked on the SNES games.
If a game after 25 hours doesn't get any good i'm sorry,it's already fundamentally flawled to me. This is why i put the lenght i spended on it in the first paragraph. And i say that about the story because after the scenarios i experienced,i really doubt it's gonna get any better, unless the point of it is to subvert the entire jrpg genre. Btw,i finished disc 1, so i was probably lowbailing how much i played it since i imagine it's longer than that.
and you don't seem to understand, i complain about healing by guarding because it is another factor that increases the lenght of the battles and because it doesn't make for engaging mechanic. Healing using guarding is the best option since healing magic is limited, so this makes any battle just a waiting game in the worst of scenarios. There's no strategy required, you just take you time.
And i quoted paper mario on my original post, so idk why you cited a mario rpg developer if that's the case, since i recomended the former not the latter.
idk bruh, game is just boring im sorry.
It's perfectly fine for you to drop a game as soon as you feel like, and to dislike it and say that.
The problem is saying the story and characters are something when you just don't fully know what they are.
Present it as "what I know of it is really bad and I don't think it'll get any better" for example, and that's perfectly fine, for example, like you did now, that's perfectly reasonable, your opinion is your opinion and it's all up to you.
Now you said you finished disc 1, so I can tell you that you didn't see the actual story develop at all, you saw the beginning of it, an internal war for the control of a single country that is all but a pivot for the gigantic proportion of it, I'll spoil you here, and everyone else, so please do not read this paragraph further if you don't want to, but here it goes, SPOILER ALERT > it gets to a point that you have to invade the second moon that has fallen on earth to fight a being of 11000 years ago of a superior race that is trying to complete their world's creator will of bringing destruction to life on the planet by last species he made that was sealed on that moon by the the now almost extinct magical race superior to humans in the fight to dominate the other species 11000 years ago. Now you tell me the cliche part about any of that. < SPOILER ALERT END
Again about the healing, guarding can and cannot be the best option, and for sure the is strategy around it.
For example if you are fighting Feyrbrand (the Green Tusked Dragon) that can poison you, guarding is very effective as it halves damage, prevent his poisoning and give you back 10% of your HP.
Now if you are fighting the Fire Bird it doesn't help as much, you should tank a bit more and just use an item to heal. Items are inventory limited but are VERY cheap, no need to not to use them.
Guarding is an excellent option IMO, it's ok not to like or use it if you think it slows the game, just use potions, really, you can beat the game with 0 guardings whatsoever, I've done that.
And I know you talked about Paper Mario, but it's combat comes from Super Mario RPG: Legend of the Seven Stars, which is was done by Yasuyuke Hasebe, LoD's creator.
You did not reference that specific game but the one you did have it's battle design coming from the one I did, that's why I told you that.
You don't need to be sorry, you can like or dislike any game as much as you feel like, it's your money and time, you decide what to do best with it. You made a topic about it and we are engaging on what you exposed, that's normal, no hard takes on it. You expose your points I expose mine, that's it.