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Forums - Sales Discussion - Predicting Switch sales

 

JRPGfan said:

*edit:  Did you make a mistake with the Total of group1? 

You avg 5 numbers, all below 70.9m but end up with a result of 73.1m?

GRP1 total  = (49,2 + 52,5 + 69,5 + 70,9 + 55,7) / 5 =  59,56M.

 

       

*no idea how to delete tables.

No, there's no mistake here. These aren't averages of the sales figures, but rounded up (to the nearest 10) averages of the percentages. Let's call it, best possible scenario ... if Switch reaches its peak in year one or not. Because they're not the same, the numbers will differ. 



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Kristof81 said:
The_Liquid_Laser said:
Interesting that the NES and GB sales curves were left off, but they are two of the more unusual ones. The Famicom launched to a slow start in 83, but by 85 was going strong in Japan. Then NES launched in one city only in 85, didn't reach a nationwide release until 87 and then peaked in the US in 89. Putting the two markets together it probably peaked in either year 5 or 6.

The original Gameboy has more of a roller coaster sales curve where it was high the first few years, dipped down a lot for a couple of years and then shot back up again. The first 6 years wouldn't really tell the whole story for the Gameboy.

Basically what I am saying is that unconventional sales curves can happen, especially when you recognize the console is operating under unusual circumstances. I believe the Switch is operating under unusual circumstances, so it won't clearly fit any of these sales curves. It will go down a little bit in its second year, but then really take off like the DS sales curve in later years. I don't think it will quite get as high as 200m+ in only 6 years (like the table suggests), but that is only because I don't think Nintendo will make that many consoles. Instead Switch will be supply constrained during years 3-5. The number of consoles they sell will be limited by the number of consoles they make.

I've left them out intentionally as they're both too extreme for any average calculations. They were on the market for donkey years and some of the other Nintendo systems were discontinued before these two reached their peaks, meaning I'd have go past year 10. Also both of them launched in the 80s, with little to no competition. On the top of it, it took almost 4 years for the NES to be available worldwide and Nintendo consolidated GameBoy and GameBoy Color figures, which reflected in absolut explosion of sales between years 10 and 12 (plus Pokemon in years 8-9), not only outliving NES, but also SNES and N64! I mean, I could do it, but I think we can all agree that the Switch won't be on the market for next 14 years and next GB "situation" is very unlikely to happen.

Edit: But hey ... for the sake of clarity:

  GB NSW NES NSW
Year 1 22.5% 15.3M 18.2% 15.3M
Year 2 43.2% 19.3M 18.5% 15.4M
Year 3 56.0% 23.0M 36.3% 18.7M
Year 4 41.3% 18.9M 39.1% 19.4M
Year 5 39.4% 18.4M 64.0% 28.3M
Year 6 29.4% 16.5M 94.7% 65.4M
Year 7 22.3% 15.3M 100.0% 84.3M
Year 8 37.9% 18.1M 89.4% 53.3M
Year 9 58.6% 24.0M 62.8% 27.7M
Year 10 72.0% 30.3M 26.9% 16.8M
Year 11 91.2% 48.9M 8.6% 2.4M
Year 12 100.0% 68.0M 2.7% 0.5M
Year 13 24.9% 15.7M    
Year 14 1.5% 1.1M    
TOTAL   332.9M   347.4M

Thanks for including these.

(Referring to bold)  Both of these launched against no competition because they created their markets, but both NES and Gameboy had plenty of competitors during their lifetimes.  Being the market creator seemed to have given them some sort of huge advantage against competitors that lasted for one generation.

But overall, it is probably most useful to compare Switch to the "Iwata" consoles.  Iwata had major input on the design of 5 consoles: DS, 3DS, Wii, Wii U and Switch.  Switch has a solid design and strategy like the DS and Wii did.  DS had a slow start, but it peaked so late largely because of massive 3rd party support.  Wii peaked a lot earlier, because it's 3rd party support was decent, but not nearly as good as DS third party support. 

So the real question is, what kind of third party support will the Switch have?  Looking at the type of 3rd party games already being ported to Switch, I think it is going to end up with some very impressive 3rd party support over its lifetime like the DS.  Devs are not really torn between making games for the core market vs. a new market that only likes party games and motion controls.  DS was considered an underpowered system, but it supported games that core gamers would like.  This makes the Switch very much like the DS.



brandon1546 said:

While a price cut on the 3DS is always possible, I don't think it is necessary to keep it in production. Nintendo could be content to just keep making 1-2 millions per year for a few years if they wanted to. Nintendo is also not inclined to lose money on hardware as a loss-leader.

The main point I was trying to make is that Nintendo themselves have made it clear that they do not see the switch as being ideal for young kids as a portable, and they remain committed to the 3DS for the time being. At the same time, "young kids" is not a large enough group to create a 3DS successor for, so the switch should most likely not have to deal with a 3DS successor anytime soon.

There might be some life left in the 3DS yet despite middling sales at present......I for example have plans to buy 3 this year. 2x 2DS for my young nieces and a N3DS for myself as I seem to be one of the few who liked the 3D feature and I still dont see the Switch as my true portable.

 

I don't think I will be the only one in this boat at those systems current relatively cheap price points and I feel some may not leave the 3DS until an even more portable Switch-lite appears.

The chipset used for the N3DS and N2DS provides some headroom to still get some solid games out for the system for a few years yet.

Last edited by duduspace1 - on 06 April 2018

Kristof81 said:
JRPGfan said:

Which of those consoles is closest to todays 299$ in term of price?

tbh I dont think switch does 100m+ atm... so Id probably fall into Group 1.

 

  US Launch  Launch Price Inflation adj. (2017)
NES 1985 $199 $450
GB 1989 $89 $195
SNES 1991 $199 $360
N64 1996 $199 $310
GBA 2001 $99 $140
GCN 2001 $199 $280
DS 2004 $149 $190
Wii 2006 $249 $300
3DS 2011 $249 $270
WiiU 2012 $349 $370
NSW 2017 $299 $299

Intresting.



JRPGfan said:
Kristof81 said:

 

  US Launch  Launch Price Inflation adj. (2017)
NES 1985 $199 $450
GB 1989 $89 $195
SNES 1991 $199 $360
N64 1996 $199 $310
GBA 2001 $99 $140
GCN 2001 $199 $280
DS 2004 $149 $190
Wii 2006 $249 $300
3DS 2011 $249 $270
WiiU 2012 $349 $370
NSW 2017 $299 $299

Intresting.

TBH I don't see any correlation, apart from the obvious like, less than $100 and no more than $300 launch price. If you take NES out of the equation, I'd say ... the curse of $199 price tag prevents systems to reach 50M barrier ??? Nah, there's nothing there. Software is the key.



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Kristof81 said:
JRPGfan said:

Intresting.

TBH I don't see any correlation, apart from the obvious like, less than $100 and no more than $300 launch price. If you take NES out of the equation, I'd say ... the curse of $199 price tag prevents systems to reach 50M barrier ??? Nah, there's nothing there. Software is the key.

3DS probably has the strongest lineup in terms of software of any Nintendo console ever so far...
and its only at 71M dispite alot of owners collecting them and haveing (3-4 models of them).


Software (quality & quantity) isnt the only thing that counts.
Wii Had a few really great games (mario galaxy I+II, Xenoblade, ect) but its overall library was kinda weak.... yet it went on to sell more than 100m.

Its hard to say what makes a succesfull console, esp with nintendo.
Maybe the Motion Controll & games for it + handheld aspect + Labo are enough to repeat the Wii's success though.



JRPGfan said:

 dispite alot of owners collecting them and haveing (3-4 models of them).

I'm guilty! I'm hoping they come out with more editions, I'm obsessed with collecting them at this point. 



PortisheadBiscuit said:
JRPGfan said:

 dispite alot of owners collecting them and haveing (3-4 models of them).

I'm guilty! I'm hoping they come out with more editions, I'm obsessed with collecting them at this point. 

Alot of people have a old model, and one of the newer ones atleast.
I wouldnt be surprised if those 70m+ 3ds sales are actually like 40m people only.



JRPGfan said:
Kristof81 said:

TBH I don't see any correlation, apart from the obvious like, less than $100 and no more than $300 launch price. If you take NES out of the equation, I'd say ... the curse of $199 price tag prevents systems to reach 50M barrier ??? Nah, there's nothing there. Software is the key.

3DS probably has the strongest lineup in terms of software of any Nintendo console ever so far...
and its only at 71M dispite alot of owners collecting them and haveing (3-4 models of them).


Software (quality & quantity) isnt the only thing that counts.
Wii Had a few really great games (mario galaxy I+II, Xenoblade, ect) but its overall library was kinda weak.... yet it went on to sell more than 100m.

Its hard to say what makes a succesfull console, esp with nintendo.
Maybe the Motion Controll & games for it + handheld aspect + Labo are enough to repeat the Wii's success though.

3DS has one of the strongest libraries? Are you serious? If you were a JRPG gamer I can see why you would think that but the 3DS's library was very mono. Sure there are some good games on there but a huge chunk of them are RPGs. Most specifically JRPGs. If you compare the 3DS to the DS or Wii you see that variety is a bit more lacking.  On the DS it was common to see platformers, Puzzles, Mystery, Education, Shooter, RPGs and shoot'em ups on the same system. The Wii has fitness, platformers, Hack'n'Slash, shooters, Sports, puzzle and Party games. The 3DS has a good library but if you aren't into JRPGs than you really are going to have a hard time justifying buying one. You wouldn't even consider it if you didn't like Platformers or JRPGs. 

Also, 3DS cannot compete with the NES or SNES either. At best the 3DS is at 5th place. There is a reason why the 3DS sold the way it did. That's why the Switch will breeze right through the 3DS. It will have a library that is better in both variety, quality and quantity. 



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This is interesting, great thread.

It seems the Switch so far is a copy of the Wii, which is a good outlook. It comes out of the gate guns blazing like Wii did, selling comparibly, and it's even the same price. I could see Switch's second year (so, this one) being it's peak, like Wii's, with the big Zelda, 3D Mario, Mario Kart and Smash Bros. released.

There's one thing that'll make all the difference though. Switch seems to have more appeal to the core-gamer than Wii did, considering games like Skyrim, Fifa are practically million sellers, Doom had done more than decently and games previously unimaginable on a Nintendo system like Dark Souls and Wolfenstein are coming. Hopefully this means it'll have longer legs than Wii, and won't drop from it's peak as fast.

Switch could end it's life with a very respectible number. I'm a believer.