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Forums - Microsoft Discussion - Sea of Thieves - Metacritic/Review thread - Metascore: XBO - 69 (69 reviews) PC - 68 (23 reviews)

CuCabeludo said:
This game is no man's sky 2.0: a great nothingburger.

Not really. NMS was quite the scandal...



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What do you do in Sea Of Thieves? (Come on, I had dozens of NMS threads ruined. I'm sure I'm allowed one joke). Don't get me riled up though! I'll start posting reviews (Ok, that's two). 

Some liked it though. Perhaps it's just one of those games you either like or dislike. 



 

The PS5 Exists. 


CuCabeludo said:
This game is no man's sky 2.0: a great nothingburger.

Not at all. Rare never lied about what's in the game like the NMS devs and SoT has a good amount of content it's just that it can get repetitive. 



jason1637 said:
Second Review by CGMagazine gave it a 55.
Sea of Thieves feels like a game that should be offered for $10–$20 tops as an early access or game preview product. There just isn't enough content or depth here, its core gameplay is grinding repetitive fetch quests and not a whole lot else, the progression here just isn't fulfilling, and fun factor depends on who you're playing with.
Full Article:
https://www.cgmagonline.com/reviews/sea-of-thieves-xbox-one-pc-review/

Exactly the quote I was coming to share. 

From what little I played in the betas, this was exactly what I expected, and exactly how I felt. A shame, too, since I absolutely loves me some pirate booty! 



Alara317 said:
jason1637 said:
Second Review by CGMagazine gave it a 55.
Sea of Thieves feels like a game that should be offered for $10–$20 tops as an early access or game preview product. There just isn't enough content or depth here, its core gameplay is grinding repetitive fetch quests and not a whole lot else, the progression here just isn't fulfilling, and fun factor depends on who you're playing with.
Full Article:
https://www.cgmagonline.com/reviews/sea-of-thieves-xbox-one-pc-review/

Exactly the quote I was coming to share. 

From what little I played in the betas, this was exactly what I expected, and exactly how I felt. A shame, too, since I absolutely loves me some pirate booty! 

I expect that to be the common criticism. These kind of games look baren in content. There's only much you can enjoy wandering around aimlessly doing fetch quest. even with friends. 



It takes genuine talent to see greatness in yourself despite your absence of genuine talent.

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think-man said:
Another review in, 55/100 from CGMagazines

yep say that comeing.

CuCabeludo said:
This game is no man's sky 2.0: a great nothingburger.

Forbes agree's:

https://www.forbes.com/sites/insertcoin/2018/03/21/xbox-ones-sea-of-thieves-is-no-more-than-10-of-a-finished-game/#707cebfc26be

Xbox One's 'Sea Of Thieves' Is No More Than 10% Of A Finished Game

"Sea of Thieves having No Man’s Sky’s strengths and weaknesses were warranted."

"The problem is that Sea of Thieves is not a complete game. It just isn’t. It’s maybe 5 or 10% of one, but given what other open world/co-op games can offer you for $60, it’s just astonishing how little Sea of Thieves offers. The issues? Where to start.

 

  • All three factions feel the same with nearly identical, radiant fetch quests that have you go to X island to get X thing and return without sinking/dying. Raids are just some waves of skeletons.
  • The islands are almost entirely lifeless. You can see them all in about a day of play, and they almost never house anything interesting other than your quest objective, however pretty they may be.
  • Enemy variety is almost non-existent, skeletons, snakes and an "endgame boss" kraken that has already been turned into a meme by players, as the thing is just tentacles with no actual body lurking under the water. Perhaps a metaphor for the entire game.
  • Progression is almost entirely cosmetic short of a couple new weapons and items. And while you can change your ship’s sails and paint, there are fundamentally still only two kinds of ships in this entire pirate game, which seems crazy.
  • PvP is a poorly thought-through griefing nightmare. Other players almost always attack on sight, derailing your quests or just being flat out annoying. My last three quests in a row, I went to turn in a chest and came back to find that someone had stolen my empty ship for literally no reason other than to be irritating. The last time, someone called me a "c***" on their mic as I tried to swim after my departing ship, and then shot me in the head. Good times. It’s The Division where the entire map is the Dark Zone, and it makes it incredibly hard for players to enjoy what little PvE content there is in peace.

That’s it. I can’t even make more than five bullet points because that’s almost the entire game right there."


 

Last edited by JRPGfan - on 21 March 2018

JRPGfan said:
think-man said:
Another review in, 55/100 from CGMagazines

https://www.forbes.com/sites/insertcoin/2018/03/21/xbox-ones-sea-of-thieves-is-no-more-than-10-of-a-finished-game/#707cebfc26be

Xbox One's 'Sea Of Thieves' Is No More Than 10% Of A Finished Game

"Sea of Thieves having No Man’s Sky’s strengths and weaknesses were warranted."

"The problem is that Sea of Thieves is not a complete game. It just isn’t. It’s maybe 5 or 10% of one, but given what other open world/co-op games can offer you for $60, it’s just astonishing how little Sea of Thieves offers. The issues? Where to start.

 

  • All three factions feel the same with nearly identical, radiant fetch quests that have you go to X island to get X thing and return without sinking/dying. Raids are just some waves of skeletons.
  • The islands are almost entirely lifeless. You can see them all in about a day of play, and they almost never house anything interesting other than your quest objective, however pretty they may be.
  • Enemy variety is almost non-existent, skeletons, snakes and an "endgame boss" kraken that has already been turned into a meme by players, as the thing is just tentacles with no actual body lurking under the water. Perhaps a metaphor for the entire game.
  • Progression is almost entirely cosmetic short of a couple new weapons and items. And while you can change your ship’s sails and paint, there are fundamentally still only two kinds of ships in this entire pirate game, which seems crazy.
  • PvP is a poorly thought-through griefing nightmare. Other players almost always attack on sight, derailing your quests or just being flat out annoying. My last three quests in a row, I went to turn in a chest and came back to find that someone had stolen my empty ship for literally no reason other than to be irritating. The last time, someone called me a "c***" on their mic as I tried to swim after my departing ship, and then shot me in the head. Good times. It’s The Division where the entire map is the Dark Zone, and it makes it incredibly hard for players to enjoy what little PvE content there is in peace.

That’s it. I can’t even make more than five bullet points because that’s almost the entire game right there."


 

The guy hasn't beat the game yet.



jason1637 said:
JRPGfan said:

https://www.forbes.com/sites/insertcoin/2018/03/21/xbox-ones-sea-of-thieves-is-no-more-than-10-of-a-finished-game/#707cebfc26be

Xbox One's 'Sea Of Thieves' Is No More Than 10% Of A Finished Game

"Sea of Thieves having No Man’s Sky’s strengths and weaknesses were warranted."

"The problem is that Sea of Thieves is not a complete game. It just isn’t. It’s maybe 5 or 10% of one, but given what other open world/co-op games can offer you for $60, it’s just astonishing how little Sea of Thieves offers. The issues? Where to start.

 

  • All three factions feel the same with nearly identical, radiant fetch quests that have you go to X island to get X thing and return without sinking/dying. Raids are just some waves of skeletons.
  • The islands are almost entirely lifeless. You can see them all in about a day of play, and they almost never house anything interesting other than your quest objective, however pretty they may be.
  • Enemy variety is almost non-existent, skeletons, snakes and an "endgame boss" kraken that has already been turned into a meme by players, as the thing is just tentacles with no actual body lurking under the water. Perhaps a metaphor for the entire game.
  • Progression is almost entirely cosmetic short of a couple new weapons and items. And while you can change your ship’s sails and paint, there are fundamentally still only two kinds of ships in this entire pirate game, which seems crazy.
  • PvP is a poorly thought-through griefing nightmare. Other players almost always attack on sight, derailing your quests or just being flat out annoying. My last three quests in a row, I went to turn in a chest and came back to find that someone had stolen my empty ship for literally no reason other than to be irritating. The last time, someone called me a "c***" on their mic as I tried to swim after my departing ship, and then shot me in the head. Good times. It’s The Division where the entire map is the Dark Zone, and it makes it incredibly hard for players to enjoy what little PvE content there is in peace.

That’s it. I can’t even make more than five bullet points because that’s almost the entire game right there."


 

The guy hasn't beat the game yet.

Those grievances he mentioned seem to have nothing to do with the end of the game.



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jason1637 said:
JRPGfan said:

https://www.forbes.com/sites/insertcoin/2018/03/21/xbox-ones-sea-of-thieves-is-no-more-than-10-of-a-finished-game/#707cebfc26be

Xbox One's 'Sea Of Thieves' Is No More Than 10% Of A Finished Game

 

The guy hasn't beat the game yet.

Forbes reviewer(s) probably not.

Attackofthefanboy reviewer:
"One day in with Sea of Thieves and we're feeling like we've seen most of what the game has to offer."

Theres apparently a thread dedicated to lack of content for Sea of theives & people complaining about it, and it's basically just launched.



vivster said:
jason1637 said:

The guy hasn't beat the game yet.

Those grievances he mentioned seem to have nothing to do with the end of the game.

The first and fourth do. According to Rare you receive different type of exclusive quests for Pirate Legends so if you haven't beat the game you haven't played the pirate legend quest. And Pirate Legend is tied with the progression system since it's the highest tittle in the game. So by not beating the game you haven't seen all of what the games progression system has to offer.