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Forums - Sales Discussion - PS4 VS Switch lifetime sales, which console will sell the most?

 

What do you expect?

NSW will win by a huge margin 53 16.06%
 
NSW will win by a small margin 75 22.73%
 
PS4 will win by a small margin 75 22.73%
 
PS4 will win by a huge margin 117 35.45%
 
Sorry, no troll XB1 option. :P Oh wait... 10 3.03%
 
Total:330
JWeinCom said:
DonFerrari said:

So you only want to compare what you want? ok. your choice. Still, this thread is out of what you say interest you and is fair, so I ask again, what are you doing here?

And would you guess the reason Nintendo support their console for a shorter time is because it sustain its sale for less time?

Maybe, but it becomes a chicken and egg situation.  If you look at the Gamecube vs PS2 or the Wii U it's obvious that sales were the main factor.  But with the Wii vs PS3, it's not that clear.  Wii sales obviously slowed down quicker, but it's a chicken and egg kind of situation.  What were Nintendo's major releases past 2010?  Skyward Sword was the only legitimate system seller.  Aside from that, you had Kirby Return to Dreamland (and I love Kirby but it's not a system seller), and Xenoblade which was not even supposed to be released in the west.  2012's biggest release was Mario Party 9 followed by Rythm heaven. 


If Nintendo kept releasing major games, and kept up advertising, I'd imagine they could have kept Wii sales at above 10 million for 2012.  But, there are reasons they might prefer to simply release  new console.  I could go into it, but basically they just have a different business model.

Well X1 and X360 had MS dropping support on the last years and even like that it took longer than Nintendo counterpart to drop, but sure that also have something to do with the transgen and 3rd party titles that Nintendo don't get.

And yes, I don't think he have enough knowledge to determine with certainty if is Nintendo that drops support and sales decrease or if Nintendo drops support because sales have dropped (I'm more inclined to the second because that is how the other companies have done to start new gen. When the SW sales start declining they announce a new gen that shall start in the next 6-12 months).

But the most relevant point is that Nintendo sales of consoles haven't carried to a new gen and even when they were leading it dropped fast after peaking.

VideoGameAccountant said:
Megiddo said:

The problem is that the markets you are comparing aren't even remotely comparable. Japan's console video game market is tiny compared to Europe. That's why the PS4's under-performance in Japan doesn't matter nearly as much as Nintendo's under-performance (thus far) in Europe. I agree with the previous poster who says that the Switch's lifetime sales passing PS4 will depend heavily on if they can get a grasp of the European market, as thus far that's why the PS4 has paced ahead.

The problem is that you are saying it has to sell well in one market because Sony does well in that market. Again, if you look at Sony's Japan numbers, they are awful, so they need to do well in Europe if the system is to sell well. Nintendo doesn't have this because it dominates Japan and does well in the US. Again, Nintendo isn't doing bad in Europe and I think this is the misconception people are making. Europe's importance is being overemphasized because Sony does really well there. Nintendo will easily have a 15-25 million gain over Sony from Japan alone. If you look at it holistically, then you'd see that Nintendo progress in other regions more than makes up for a perceived lacking in Europe. 

The dominance Switch may have in Japan won't offset the loss in Europe (if they keep in this similar magnitude) because USA lead is very small if existent at this moment.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Around the Network
DonFerrari said:
JWeinCom said:

Maybe, but it becomes a chicken and egg situation.  If you look at the Gamecube vs PS2 or the Wii U it's obvious that sales were the main factor.  But with the Wii vs PS3, it's not that clear.  Wii sales obviously slowed down quicker, but it's a chicken and egg kind of situation.  What were Nintendo's major releases past 2010?  Skyward Sword was the only legitimate system seller.  Aside from that, you had Kirby Return to Dreamland (and I love Kirby but it's not a system seller), and Xenoblade which was not even supposed to be released in the west.  2012's biggest release was Mario Party 9 followed by Rythm heaven. 


If Nintendo kept releasing major games, and kept up advertising, I'd imagine they could have kept Wii sales at above 10 million for 2012.  But, there are reasons they might prefer to simply release  new console.  I could go into it, but basically they just have a different business model.

Well X1 and X360 had MS dropping support on the last years and even like that it took longer than Nintendo counterpart to drop, but sure that also have something to do with the transgen and 3rd party titles that Nintendo don't get.

And yes, I don't think he have enough knowledge to determine with certainty if is Nintendo that drops support and sales decrease or if Nintendo drops support because sales have dropped (I'm more inclined to the second because that is how the other companies have done to start new gen. When the SW sales start declining they announce a new gen that shall start in the next 6-12 months).

But the most relevant point is that Nintendo sales of consoles haven't carried to a new gen and even when they were leading it dropped fast after peaking.

 

The Wii's sales decline was pretty much in line with other consoles, until they stopped pushing software.  

I actually don't think sales of future consoles are all that relevant.  The PS2 and DS were massively successful and enjoyed lengthy support, but that didn't stop the PS3 and 3DS from having bad launches and less successful lifespans.  The Wii U was so conceptually flawed that it really is hard to make any judgments based on that.  It was going to fail.  Success of a previous console is not a strong predictor of a new console's success.  You think it would be, but it doesn't tend to turn out that way.

Also, bear in mind that keeping a console's lifespan long isn't necessarily Nintendo's priority.  The GBA was actually doing really well, but they cut its lifespan short to launch the DS.  Keeping a console going for a long time is not necessarily a good thing.  It is good for Microsoft and Sony who rely on third party support and typically incur big losses at launch, but Nintendo's business model is different.



JWeinCom said:
DonFerrari said:

Well X1 and X360 had MS dropping support on the last years and even like that it took longer than Nintendo counterpart to drop, but sure that also have something to do with the transgen and 3rd party titles that Nintendo don't get.

And yes, I don't think he have enough knowledge to determine with certainty if is Nintendo that drops support and sales decrease or if Nintendo drops support because sales have dropped (I'm more inclined to the second because that is how the other companies have done to start new gen. When the SW sales start declining they announce a new gen that shall start in the next 6-12 months).

But the most relevant point is that Nintendo sales of consoles haven't carried to a new gen and even when they were leading it dropped fast after peaking.

 

The Wii's sales decline was pretty much in line with other consoles, until they stopped pushing software.  

I actually don't think sales of future consoles are all that relevant.  The PS2 and DS were massively successful and enjoyed lengthy support, but that didn't stop the PS3 and 3DS from having bad launches and less successful lifespans.  The Wii U was so conceptually flawed that it really is hard to make any judgments based on that.  It was going to fail.  Success of a previous console is not a strong predictor of a new console's success.  You think it would be, but it doesn't tend to turn out that way.

Also, bear in mind that keeping a console's lifespan long isn't necessarily Nintendo's priority.  The GBA was actually doing really well, but they cut its lifespan short to launch the DS.  Keeping a console going for a long time is not necessarily a good thing.  It is good for Microsoft and Sony who rely on third party support and typically incur big losses at launch, but Nintendo's business model is different.

Nope... Wii decline were much faster than ps1,2 3 and x360.

But yes failure or success of one gen doesn't necessarilly translate to the other, have I said it does?

I doubt it's Nintendo priority. But I just pointed the common fact that new gen start when the sales of SW start declining. Sony and MS doesn't keep a gen long, customers do. If they are buying a lot of SW then there is no pressure for new HW, if they aren't then the pressure comes.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

I'm still going to go with the PS4, mainly because the PS4 is already much further in than the Switch, so we have a better idea of how it'll end up.



VGPolyglot said:
I'm still going to go with the PS4, mainly because the PS4 is already much further in than the Switch, so we have a better idea of how it'll end up.

Yep... less uncertainties for PS4 at 70M to reach 100M than Switch that is at 7M.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Around the Network
Megiddo said:

It's been 8 months (6 months on the charts) since the launch. The supply constraint excuse can only last so long. And that's why I doubled the current Japan gap from 500k to 1m.

Its not an excuse, in Japan you literally have to enter raffles to win a chance at getting a Switch.

Dont just look at this year, look at the next 5 or so years.

Switch will sell 3-4 million this year and could very well sell over 5 million in 2018 & 2019 each like 3DS did back in 2012/2013 followed by a steady decline from 2020-2023 putting it around ~25 million in the end.



When the herd loses its way, the shepard must kill the bull that leads them astray.

SpokenTruth said:
Lawlight said:

I’m curious to see how it performs. I look at the average annual income in China and the Switch seems out of reach for most of them. The middle class is huge but even they make less than half of the US’s middle class.

Middle class - 430 million.
Upper Middle - 185 million.
High Income - 228 million.

Now look at that change over the past decade and where it is projected to be in just 3 years.  If you don't this means anything, consider that the US purchased 17.5 million cars last year.  The Chinese purchased 24 million.

Cars are necessities that a gaming console isn’t. And while China purchased more cars (because there is more growth there), the average car price is lower by 42% compared to the US, which is why, in 2015, the US new car sales is 40% higher than China in terms of value:

http://www.autonews.com/article/20150316/RETAIL01/303169975/chinas-got-sales-u.s.-has-riches

Middle class is defined as an annual salary of $9k to $16k. Upper middle class is $16k to $34k per year. And that’s by household too:

http://www.businessinsider.com/chinas-middle-class-is-exploding-2016-8?IR=T



Switch will own Japan and maybe in the US, The PS4 will win everywhere else. Now, it all will depends how long the Switch can stay hot. The Wii was supposed to pass the PS2, but couldn't last long enough. By 2020, with new PlayStation and Xbox coming, I don't see Nintendo keeping the Switch for too long.



 Next Gen 

11/20/09 04:25 makingmusic476 Warning Other (Your avatar is borderline NSFW. Please keep it for as long as possible.)
SpokenTruth said:
Lawlight said:

Cars are necessities that a gaming console isn’t. And while China purchased more cars (because there is more growth there), the average car price is lower by 42% compared to the US, which is why, in 2015, the US new car sales is 40% higher than China in terms of value:

http://www.autonews.com/article/20150316/RETAIL01/303169975/chinas-got-sales-u.s.-has-riches

Middle class is defined as an annual salary of $9k to $16k. Upper middle class is $16k to $34k per year. And that’s by household too:

http://www.businessinsider.com/chinas-middle-class-is-exploding-2016-8?IR=T

So, you just showed that the pricing structure of their economy is different and that a 1:1 dollar value ratio is invalid for comparison as it leans heavily in China's favor.

And no, car's are not a necessity in China.  This isn't suburban Phoenix or Houston we're talking about.  It's China, where mass transit is a way of life.

So will the Switch be selling for much cheaper there?



SpokenTruth said:
Lawlight said:

So will the Switch be selling for much cheaper there?

Truth be told, we don't even know if it will actually release there.  That said, we cannot assume a US, Euro or Japanese price equivalent for anything in China but they are more often than not lower than their exchange rate prices would suggest they would be. 

Still it won't be a equivalent to 1/4 or less of the american price to make the middle class income similar on the buying power, because at USD300 the Switch isn't being sold that much above cost.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."