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WWE 2K18 for Switch “not based on previous gen versions”

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ArchangelMadzz said:
d21lewis said:

A gentleman's wager? Indeed, sir! What are your terms?

Hmm, how about the winner get's to choose the other's Sig for a year? 

Considering I'm the one making the "outrageous" claim, I'll say 3 months of sig control. And the cutoff date is January 1, 2018.

 

Deal?



Twitter: @d21lewis  --I'll add you if you add me!!

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ArchangelMadzz said:
Medisti said:

You gentleman need to set terms of your wager, like when the cut-off is. First week sales perhaps, or should it take potential legs into consideration?

Considering they are annual releases 12 months is basically lifetime. If after 4 months one system is way way ahead then I'm sure that's easy to say whose won. If it's close then we'll wait it out I would assume. 

Or we can do it this way...



Twitter: @d21lewis  --I'll add you if you add me!!

d21lewis said:
ArchangelMadzz said:

Considering they are annual releases 12 months is basically lifetime. If after 4 months one system is way way ahead then I'm sure that's easy to say whose won. If it's close then we'll wait it out I would assume. 

Or we can do it this way...

So we'll do it that way with 3 months of sig control? 



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ArchangelMadzz said:
d21lewis said:

Or we can do it this way...

So we'll do it that way with 3 months of sig control? 

Yes.

 

*Spits in hand*

 

*Shakes hands*



Twitter: @d21lewis  --I'll add you if you add me!!

superchunk said:
sethnintendo said:
So its a custom downgraded port of the PS4 and Xbox One versions.

or... middleware that is used to build all games has high levels of scaleability and as devs are beginning to get more comfortable with their middleware's support of Switch, more games will be thrown at it. 

Considering 2K used NBA2K18 as a way to add Switch support to their respective middleware, WWE2K18 is able to refine that further at a lower cost. I would expect more 2K games to continue this trend and use the same PS4/XBO build scaled appropriately to Switch.

With EA doing the same on FIFA18, I would expect '19 games to become Switch as well. (and so one with other teams as they add support for switch in their highly-scaleable middleware)

 

If EA was doing the same then where the hell is Madden. Perhaps they don't want a bomb yet. As much hate I put on EA it actually looks like they tried a little with FIFA Switch. I can imagine the board meeting right now... Alright guys we've screwed over Nintendo fans like crazy except for our last game which was a late Criterion NFS port. I believe we've gutted and assigned them to a task lesser than their former selves. Let's do this for Criterion!

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d21lewis said:
ArchangelMadzz said:

So we'll do it that way with 3 months of sig control? 

Yes.

 

*Spits in hand*

 

*Shakes hands*

 

I'll be sure to send him vulgar ideas for your sig. I'll try to push it to a banable offense.

d21lewis said:
ArchangelMadzz said:

So we'll do it that way with 3 months of sig control? 

Yes.

 

*Spits in hand*

 

*Shakes hands*

I fear you could be in trouble in one matter D21Lewis though

https://www.polygon.com/2017/7/10/15947142/wwe-2k18-nintendo-switch-launch-date

WWE 2K18 launches Oct. 17 PlayStation 4 and Xbox One. The game has been given a “Fall 2017” launch window for the Switch.

It's not actually launching the same dates on all machines, so... if you were going to go til new years day, it will actually have been out less time on the Switch as well as the obvious fact that Nintendos machine will miss the actual launch date of the game it seems :( sad times.



Fancy hearing me on an amateur podcast with friends gushing over one of my favourite games? https://youtu.be/1I7JfMMxhf8

Ganoncrotch said:
d21lewis said:

Yes.

 

*Spits in hand*

 

*Shakes hands*

I fear you could be in trouble in one matter D21Lewis though

https://www.polygon.com/2017/7/10/15947142/wwe-2k18-nintendo-switch-launch-date

WWE 2K18 launches Oct. 17 PlayStation 4 and Xbox One. The game has been given a “Fall 2017” launch window for the Switch.

It's not actually launching the same dates on all machines, so... if you were going to go til new years day, it will actually have been out less time on the Switch as well as the obvious fact that Nintendos machine will miss the actual launch date of the game it seems :( sad times.

I thought it was launching the same day! I swear I heard that somewhere.



Twitter: @d21lewis  --I'll add you if you add me!!

d21lewis said:
Ganoncrotch said:

I fear you could be in trouble in one matter D21Lewis though

https://www.polygon.com/2017/7/10/15947142/wwe-2k18-nintendo-switch-launch-date

WWE 2K18 launches Oct. 17 PlayStation 4 and Xbox One. The game has been given a “Fall 2017” launch window for the Switch.

It's not actually launching the same dates on all machines, so... if you were going to go til new years day, it will actually have been out less time on the Switch as well as the obvious fact that Nintendos machine will miss the actual launch date of the game it seems :( sad times.

I thought it was launching the same day! I swear I heard that somewhere.

From IGN

Update 2: 2K has corrected an error in its original press release - WWE 2K18 is scheduled for a "Fall 2017" release on Nintendo Switch.

Fall officially ends in mid-December, so this could mean up to a two-month wait after the PS4 and Xbox One versions arrive - or it could simply be a way to allow for any unexpected delays in production that would cause the new version to miss an intended October 17 release

 

So yeah sounds like it was misreported as day and date with PS4/XBO -__-



sethnintendo said:
superchunk said:

or... middleware that is used to build all games has high levels of scaleability and as devs are beginning to get more comfortable with their middleware's support of Switch, more games will be thrown at it. 

Considering 2K used NBA2K18 as a way to add Switch support to their respective middleware, WWE2K18 is able to refine that further at a lower cost. I would expect more 2K games to continue this trend and use the same PS4/XBO build scaled appropriately to Switch.

With EA doing the same on FIFA18, I would expect '19 games to become Switch as well. (and so one with other teams as they add support for switch in their highly-scaleable middleware)

 

If EA was doing the same then where the hell is Madden. Perhaps they don't want a bomb yet. As much hate I put on EA it actually looks like they tried a little with FIFA Switch. I can imagine the board meeting right now... Alright guys we've screwed over Nintendo fans like crazy except for our last game which was a late Criterion NFS port. I believe we've gutted and assigned them to a task lesser than their former selves. Let's do this for Criterion!

It takes time and money to build a game. 2K was likely able to put their efforts for NBA and WWE in sequence where FIFA and MADDEN are likely built synchronously. So the work to upgrade EAs middleware was being done on FIFA (a more global title than Madden) but could not be incorporated to the planning and execution of Madden. This is of course my speculation, but it makes logical sense. Guess we'll see as '19 year games are announced.

Any of these companies will want to recoup dev work done to their middleware for Switch support. They will do that by spreading the benefit out to multiple games that all utilize the same engine. The yearly sports titles are perfect for that. So long as Switch remains a viable selling platform, we'll see all the yearly titles in 2019 as 2018 focused on 1) recognizing it launched well 2) putting dev work into the middleware to support Switch (which consequently due to its architecture, is far easier than it was for Wii or WiiU).