Mar1217 said:
Nautilus said:
Because it is a essential stat and ended up hating SMT IV because of it, even though I believe it was a great game.It makes the game feels a bit cheap and kills a lot the sense that you are progressing and getting stronger, since low level demons could still tecnically kill you if you got enough bad luck.
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Not really since you get stronger by upping you're magic/phys skills n' having stronger demons in your party, the game is already fine as it is, implementing a defense stat would just make things way too easy.
And yeah, low level demons could still kill you if they can exploit your weaknesses, but you're suppossed to do the same.
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Make the game too easy?Didnt know that all the myriad games that came before and after that has a defence stat are too easy.Persona 5 has defence.Its also really easy?
having or not the stat is a design choice, but when you dont have it, you need to compensate it and balance things out.I am not saying that SMT IV does a horrible job(as I said before the game is great) at that, but its faaaaaaar from ideal.Obviosly thats my opinion, but I really hope they learned the lesson and improve the game in that regard.