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If you've put over 100 hours into any game and find it boring after that, it's not the game's fault... you've just finished playing the game. This isn't an online title. It's not suppose to hold anyone's attention that long and shouldn't be expected to.



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Helloplite said:

The point is that it is hardly comparable to the activities of running and rock climbing. The point is not whether climbing a ladder tires you - especially if vertical - but whether the activity is in the same ballpark as gliding. Standing still is tiresome as well eventually. 

 

Realism is a neat concept. Holding video games accountable to realism, at the same time as slaying a massive robot shooting lasers, while holding a massive rock with Magneto, is ridiculous. 

So why does climbing a sheika tower use stamina when it's basically identical to a giant ladder, yet climbing a ladder does not?, regardless of whether you are not moving or constantly moving? feel free to explain that one.



Aonuma must've gone to the James Cameron school of ladder physics.



NATO said:
Ganoncrotch said:

I know right... Unless the OP is in a wheelchair I'm actually chuckling like an idiot at the comparison of ladder and hand gliding.

Also the part about his friend selling the Switch over dead pixels, but giving away a 60euro game, sounds unbelievable , like... literally.

By all means prop a ladder up vertically against a wall, climb half way up and prove me wrong by hanging off of it for an hour.

There is a huge difference between this:

and this:

As for him giving me his copy of the game, it's Japan, ther store that bought his Switch only offered him 980y (about $9) for the game, so instead he just gave it me for giving him a lift there.

I've climbed both when I used to work ing engineering your argument still doesn't fly as a ladder is a secure point you're resting on as you climb, it's not comparable to hand gliding or climbing a mountain.



AlfredoTurkey said:
If you've put over 100 hours into any game and find it boring after that, it's not the game's fault... you've just finished playing the game. This isn't an online title. It's not suppose to hold anyone's attention that long and shouldn't be expected to.

I was bored way sooner than 100 hours, I just felt compelled to find and complete all of the shrines, which much of the time from that point was spent doing.



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Hmm, if you got bored after the first 15 hours, why did you play for another 85? :)
I eventually got bored of the game too, after nearly 200 hours, so I stopped playing!



Wyrdness said:

I've climbed both when I used to work ing engineering your argument still doesn't fly as a ladder is a secure point you're resting on as you climb, it's not comparable to hand gliding or climbing a mountain.

Again

NATO said:

So why does climbing a sheika tower use stamina when it's basically identical to a giant ladder, yet climbing a ladder does not?, regardless of whether you are not moving or constantly moving? feel free to explain that one.

 

SvennoJ said:
Hmm, if you got bored after the first 15 hours, why did you play for another 85? :)
I eventually got bored of the game too, after nearly 200 hours, so I stopped playing!

As I said above

NATO said:

I was bored way sooner than 100 hours, I just felt compelled to find and complete all of the shrines, which much of the time from that point was spent doing.



I can understand you issues with game mechanics but you can probably do that with every game, ever. Sometimes you have to sacrifice realism in the name of gameplay mechanics​.



d21lewis said:
I can understand you issues with game mechanics but you can probably do that with every game, ever. Sometimes you have to sacrifice realism in the name of gameplay mechanics​.

I get that, but there's literally only one time in the game ever where the ladders are high enough that stamina would run out (in one of the shrines).

Yet had they included ladders in the list of things that used up stamina then they could have made sections of caves/game/shrines etc hidden away that required you to reach a certain stamina level to access, in the same way that finding some of the Korok's requires you to climb to the top of a flagpole, which on some is too high to fully climb without boosting your stamina a few bars.

The inconsistency is what bugs me, because the game excells in so many other areas where logical actions result in logical outcomes, that applying physics inconsistency seems like a miss step.

Even if they simply made the stamina deplete for ladders slower than performing other actions, it would at least have felt consistent.



NATO said:
Wyrdness said:

I've climbed both when I used to work ing engineering your argument still doesn't fly as a ladder is a secure point you're resting on as you climb, it's not comparable to hand gliding or climbing a mountain.

Again

NATO said:

So why does climbing a sheika tower use stamina when it's basically identical to a giant ladder, yet climbing a ladder does not?, regardless of whether you are not moving or constantly moving? feel free to explain that one.

Because a one is a ladder the other is you climbing a structure with out any aid they're not the same. Go climb up the side of a building then go climb up a ladder.