My negative impressions so far after 53 of hours in the game:
1. Perfomance. Wii U version is barely playable for many ingame areas, I'd say 50% of the map is unplayable. 20 fps perfomance during the tense fights, during explosions, during fire distribution. Each village and town, each stable, Lost Wood, Death Mountain - basically every important location runs like shit. Game work flawless in empty fields, Akkana region, Gerudo region, on the both snowy mountains. That's all.
2. Shrines and Beasts "dungeons". The most dissapointed aspect. All the shrines share the same "Sheikah" aestetic. I finished 60 shrines and found only 2 interesting puzzle-wise: constellations one and green electric circuit one. Others shrines literally made for the 10-year-old: "Put sphere into the hole", "Use magnesis", "Motion-centric puzzle". Tests of Strength lazy as fuck - same miniguardian over and over with different weapons.
Shrines without puzzles sucks too. Quantity over quality.
Beasts "Dungeons" so far dissapointing: same aestetic, same structure, same rehash bossfight, short and simple. Whole Bird Beast mission was laziest thing I've ever met in any game.
Ancient Cisterne in SS > everything in BotW. Pathetic.
3. Weapon durability for rare and elemental weapon. It doesn't make any sense when super-duper sword breaks after 10-15 hits. Also there is no point for bows durability and magic rods durability.
4. Music. Same four piano samples for 90% of gameplay time - is this a joke? Gorgeous trailers music have nothing to do with the actual game.
5. Oh yeah, trailers. I love false advertising from Nintendo. Each cool plot-related moment in each official video directly not related with game - all of them are just prerecorded "Memories" clips.
6. Tons of stuff locked behind amiibo.
7. Horses are useless.
8. Blood-moon and rainy weather needs to be fixed - both things simply broken.
9. Zelda english voice acting is terrible.