| Zekkyou said: Some notes, just to preemptively clear up any possible confusion: The standard PS4 version of Titanfall 2 runs at a dynamic resolution to help it stick to its 60fps target. It spends most of its time at 1000p (1000p + 16.6% = 1080p), and during highly taxing scenes, can reach as low a 720p (720p + 125% = 1080p). Since the majority of games run at a native 1080p on the PS4, the difference between the standard version of most games and their Pro super-sampled 1080p equivalent won't usually be as significant as in the OT (at least as far as image quality goes). As for the full Pro version, i'm not aware that we have firm details about it yet. We know its resolution has been increased, but we don't know to what degree, if it's still using a dynamic resolution, checkerboard, etc. If anyone knows more on this front, let me know! |
Thats kinda a moot observation tho....
If take for instance TF2 averages 900p then what u get is a downsampled image from whatever the average is on the Pro (say maybe 1440p average). if looking at a game that's already running at 1080p on the PS4, then it would be easier for the pro to push that up to say 1800p and downsampled from there.
Anyways, these are great obvious improvements no doubt.











