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Forums - Sony Discussion - PS4pro supports SATA 3.0

Ganoncrotch said:
Barozi said:

I would never dream of buying a 500GB SSD for a current gen console. Way too small. The SSD part doesn't make that any better.

Yeah when you look at games like The Witcher which can take upwards of 70GB and the fact that the PS4 system files consume about 20-40GB of the drive... ontop of the fact that in a 500GB SSD you're actually going to have 465GB since the number writen on the box is always based in Bytes and it's 1024 of those per KB and 1024 of those per MB and another 1024 of those per GB so yeah I mean you're looking at being able to install maybe 7-10 AAA games on a 500GB drive or closer to 5 games like The Witcher.

Sorry but another small correciton needs to be done here.

The space of an HDD is calculated by using a Standard Base 10 system so that every KilobByte is calculated as 1000 Bytes, whereas a logial KilboByte is calculated using a base 2 system and is actualy 1024Bytes.

So as you go up each factor the disparity is larger and larger. For exmaple a 1 TB drive actually nets you 931 GB instead of 1024 GB which is a real Terabyte.



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I hope the PS4 Pro also supports 2,5''-HDDs with 15 mm height instead of 9 mm... that would allow 4TB-HDDs



External HDD is USB3? Can you run games from the external HDD?



Intrinsic said:

Why this matters is cause this on the hardware side of things will amount to a literal halving+ in loading times. So anything that needs to be loaded from the internal HDD will happen much much much (and noticeably) faster.

It really doesn't halve load times.
It is limited by the Mechanical Hard Disk Drives transfer rate, most will hover around 120MB/s these days, perhaps tank to 20MB/s during excessive random reads and writes.
I highly doubt a large % of console users even bother to upgrade their antiquated 5400rpm drives anyway.

vivster said:
Radek said:

You can buy Samsung 850 Evo 500GB for around 150$ / € and many people do.
Might seem like a lot, but I'd buy one and install in my PS4, except it has SATA II so there's no point.

The speed difference from an SSD comes mostly from its random access speed and not sequential read. That means that even on SATA2 an SSD is unbelievably faster than any HDD. Unless the game is constantly loading huge files, there will not be a lot of diffrence in overall time savings between SATA 2 and 3. The difference to HDDs will always be huge though.

This. Random Reads/Writes aka. Minimal latency in accessing data is the real strength of an SSD.

This is why SSD's  even if it has lower transfer rates than a Mechanical drive will always feel faster than a Mechanical drive.

Mechanical drives though will see no difference unless it's a a Burst transfer.

Intrinsic said:

Idk, but this much is certian. In situations where you sre looking at a load sfreen in game whivh lasts for however lomg said screen lasts, you will see improvements with the right kimda drive.

The right kind of drive pretty much excludes all mechanical drives.
A large portion of TLC NAND SSD's will probably not see much improvement either... Drives like the Samsung 750 EVO, 850 EVO, Intel 540, Crucial BX100 and others don't push Sata 2 very hard, let alone Sata 3, not in sustained transfer rates anyway.

When it comes to consoles, the few seconds you save on load times by going to an SSD is really not important in my opinion... You are better off getting the largest mechanical drive you can get so you can actually have a sizable amount of games installed.

Let's not forget that for Multiplayer games... Everyone will load at the same pace as the slowest player in most instances.

numberwang said:
External HDD is USB3? Can you run games from the external HDD?

On the Xbox One you can. And it works amazingly well.



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BraLoD said:
Will that help Bloodborne load times?

they are pretty much fixed



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Pemalite said:
Intrinsic said:

Why this matters is cause this on the hardware side of things will amount to a literal halving+ in loading times. So anything that needs to be loaded from the internal HDD will happen much much much (and noticeably) faster.

It really doesn't halve load times.
It is limited by the Mechanical Hard Disk Drives transfer rate, most will hover around 120MB/s these days, perhaps tank to 20MB/s during excessive random reads and writes.
I highly doubt a large % of console users even bother to upgrade their antiquated 5400rpm drives anyway.

I meant internal SSD. The whole discussion had been about using an SSD thst has peak theoretical bandwith of 550MB/s over a SATA 3 interface. Of course we knkw there is a mechanical disk limitation. I referenced that in one of my earlier posts. 



Intrinsic said:
Pemalite said:

It really doesn't halve load times.
It is limited by the Mechanical Hard Disk Drives transfer rate, most will hover around 120MB/s these days, perhaps tank to 20MB/s during excessive random reads and writes.
I highly doubt a large % of console users even bother to upgrade their antiquated 5400rpm drives anyway.

I meant internal SSD. The whole discussion had been about using an SSD thst has peak theoretical bandwith of 550MB/s over a SATA 3 interface. Of course we knkw there is a mechanical disk limitation. I referenced that in one of my earlier posts. 

Not all SSD's have peak rates of over 200MB/s. It's not just a mechanical disk limitation.



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Pemalite said:
Intrinsic said:

I meant internal SSD. The whole discussion had been about using an SSD thst has peak theoretical bandwith of 550MB/s over a SATA 3 interface. Of course we knkw there is a mechanical disk limitation. I referenced that in one of my earlier posts. 

Not all SSD's have peak rates of over 200MB/s. It's not just a mechanical disk limitation.

Ok, i don't know what this is about....

But let me be clear on what my point is;

With PS4pro using a SATA 3 interface, it means it has support for Drives that can take advantage of a 6Gb/s bandwidth. 

So as I have said, with the right hardware combination on the end users part (using a SATA 3 based SSD that has bandwidths up to 500MB/s+) you will no doubt get significant gains in specific use case scenarios (also like I have already pointed out earlier in this thread) when compared to the previous data 2 based interface setup. 

Unless you are trying to tell me that if I put in a 1TB Samsung evo drive into my PS4pro I will not get any meaningful benefit when it comes to load times (and I also pointed out exactly what kinda load times I was referring to) when compared to using a sata 2 based drive or even the same Samsung SSD over sata 2. 

The only other limitation will be on the cpu side or in a more crazy situation the devs coding their game in a way that such benefits can't be had. Now as for the CPU side, tons of random reads may be an issue, but that's not the kinda use case we are referring to here, I am talking about situations where a game has you staring at a loading screen for 30-60secs cause it's moving data from the hard drive. Now if that happens over a sata 2 interface with a 5400rpm drive with peak theoretical bandwidth of 150Mb/s (I keep using theoretical cause we both know that you don't always get the performance advertised on the box) going onto sata 3 with an SSD that has peak theoretical bandwidth of 550Mb/s ; will no doubt be doing better than the previous case scenario even when considering the same performance overheads. Unless the hardware (South bridge or cpu) just doesn't support such higher transfer rates. and there is no way we can know that till someone puts in a sata 3 SSD in the PS4pro.

I don't think Sony would have put in a sata 3 interface in the pro (while the PS4s still has sata 2) if there won't be any benefits. 



Raistline said:
Ganoncrotch said:

Yeah when you look at games like The Witcher which can take upwards of 70GB and the fact that the PS4 system files consume about 20-40GB of the drive... ontop of the fact that in a 500GB SSD you're actually going to have 465GB since the number writen on the box is always based in Bytes and it's 1024 of those per KB and 1024 of those per MB and another 1024 of those per GB so yeah I mean you're looking at being able to install maybe 7-10 AAA games on a 500GB drive or closer to 5 games like The Witcher.

Sorry but another small correciton needs to be done here.

The space of an HDD is calculated by using a Standard Base 10 system so that every KilobByte is calculated as 1000 Bytes, whereas a logial KilboByte is calculated using a base 2 system and is actualy 1024Bytes.

So as you go up each factor the disparity is larger and larger. For exmaple a 1 TB drive actually nets you 931 GB instead of 1024 GB which is a real Terabyte.

What correction is that? Or Correciton?

I pointed out that a 500GB drive will give 465GB, you work out that a 1TB drive will be 931GB, Double the stated amount in my post for a 500GB Drive, just wondering what aspect of my post you thought you were "Correciting"?



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