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Forums - Gaming Discussion - Would you play a Metal Gear game which chronicles the events of Big Shell from Solid Snake's perepective?

Meh snake sucks. The Big Boss arc is infinitely harder hitting.

I thought I loved Metal Gear before but Snake Eater + Peace Walker hit HARD with feelz and stepped it up orders of magnitude to JRPG levels of tragedy.

I had this knot in my chest for a couple weeks following those two back to back. This is what I love.  Video games with stories that can cause me feelings of irreconcilable personal loss and grief IRL. Games that leave long lasting impressions.

Heavens Divide still gives me goosebumps.

MGSV was awesome from a gameplay perspective but lacked a bit in story depth.  I guess it was just revenge and finishing up the Big Boss story and bringing it full circle to the first Metal Gear.  There wasn't much left to say after MGS3+ PW.

Snake Eater and Peace Walker take the cake for my favorite Metal Gear games.

Who is Snake again?

 

 

Let me shine like the sun through the doubts and fear

Do you feel the storm approach as the end draws near

When heavens divide



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Snoopy said:
The point of MGS2 when playing as Raiden was that he represents you. You can't compare yourself to snake. You are an awkward person who isn't as bad ass as snake. MGS2 is probably my favorite game of all time.

I never understood this. The story is too complicatrd for me to undetstand, and I never felt like Raiden was a representation of me.



XanderXT said:
Wright said:

Playing the events of MGS2 from Snake's perspective would ignore the whole point MGS2 tried to make by making you play as Raiden.

I honestly don't care. MGS 2 barely had an impact for me, becuase I played it several years after it released. It would be interesting to see it from another perspective.

But a different thing is that you didn't grasp it. Doesn't matter how many years you played the game after its released (outside of the initial highlight of information manipulation which happened precisely because everyone expected to play as Snake, and the media release and the cover goes as far as to hide that fact from you), the whole point of the game is both a deconstruction from the videogame design scheme, and the fact that you perceive Solid Snake - the hero of Shadow Mosses - from the eyes of an admirer - Raiden, and by proxy, yourself -, making you realize how much Snake has progressed over all these years (Since Snake in MGS2 is superior to Raiden in almost every single sense).



I would absolutely love this. I always really wanted to see the other struts that only snake visited.



Wright said:
XanderXT said:

I honestly don't care. MGS 2 barely had an impact for me, becuase I played it several years after it released. It would be interesting to see it from another perspective.

But a different thing is that you didn't grasp it. Doesn't matter how many years you played the game after its released (outside of the initial highlight of information manipulation which happened precisely because everyone expected to play as Snake, and the media release and the cover goes as far as to hide that fact from you), the whole point of the game is both a deconstruction from the videogame design scheme, and the fact that you perceive Solid Snake - the hero of Shadow Mosses - from the eyes of an admirer - Raiden, and by proxy, yourself -, making you realize how much Snake has progressed over all these years (Since Snake in MGS2 is superior to Raiden in almost every single sense).

Was Raiden in any promotional materials at all?



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XanderXT said:

Was Raiden in any promotional materials at all?

As far as I'm concerned, he wasn't.

I mean, outside the original MGS2. The HD Remasters and such do include Raiden in the promo material.



twintail said:

I don't think this changes that it would still be a cool idea. Playing it after the fact wouldn't change the point of mgs2 either. 

You would still experience and get the thematic elements of playing as Raiden and completing the story first.

Then as extra content (or now as I assume the OP is talking about) would be fun to fans. 

Unless you retcon things like the MGS2 comic did, where Snake, not Raiden, battle'd Solidus, I don't think it would go beyond a "cool idea". There's not enough material there to make something worthwhile than a one-hour extra that's already too late to be released. Snake doesn't fight any boss (save for one that he canonically loses to), and other than the bomb-defusing thing that you also do with Raiden, you'll have to stretch the imagination to add more worthwhile things that go beyond entering a strut and clearing it from enemies.



Wright said:
XanderXT said:

Was Raiden in any promotional materials at all?

As far as I'm concerned, he wasn't.

I mean, outside the original MGS2. The HD Remasters and such do include Raiden in the promo material.

Then I can certainly understand the outrage. The game was released when I was around a year old, so I never understood the outrage. My first experience with Raiden was from MGS 4, when I saw the infamous the rain transformed scene.