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Forums - Sony Discussion - Ni-Oh Second Beta is out now!

Hiku said:
ClassicGamingWizzz said:

The_BlackHeart__ said:

Tell me about it, dying to Bosses is almost guaranteed in this game, meaning that if you want to have a chance of survival you need those 10 elixirs.

But what happends if you use them all and still die? You will find yourself on the tall grass farming like crazy just to get 5 or more elixirs.

That's very anticlimatic specially in a Boss stage :/

You should be able to buy them and make farming optional instead. I hope buying items gets implemented in the full release.

If you use them all and die you start with 3. I don't think you get any Elixirs from dying unless you died holding less than 3. Basically, you'll always start off with at least 3 iirc.

But yeah I also find this to be a problem.
Though one small solution is to upgrade your Elixir inventory. By increasing it with 1 Elixir, my Max Elixir is 11, and if I die using up all my Elixirs, I start off with 4. So I assume you can start off with 5 or 6 depending on how many levels you can level that skill.

People, please read skills.

 

You can get more than 3 elixirs if you get the upgrade in the ninjutsu skills. ( you can get 6 of them minimum)

I had 5 elixir on me each time i died because of that.



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BraLoD said:
Fei-Hung said:

You're going to have a big ass back log dude! 

I always do XD

You still haven't accepted my friend request! 

 

Hopefully I'll be a master at Ni-Oh by then. 



Hiku said:

Well, changing stance lets you recover more Ki after a Ki-pulse (once you learn that skill) so it can be useful for that. But I only do that when I feel confident I have enough time to do it.
Moreover, each stance has access to different abilities. Mid stance for example is the only stance that can do the blocking parry (block at the moment the opponent attacks) which is the superior parry, as you can just focus on doing it it early and the worst that can happen is you block the attack. The other parries run the risk of having you get hit if you do it too early, which can easily happen for me as I haven't memorized every attack animation the enemies have, and some can be deceptively slow.

High stance is usually too slow for me to use as my default stance. Especially when you fight more than one enemy at once, which leaves me open for counter attacks from the enemy I'm not hitting. The attack also tends to slice rather vertically which makes it more difficult to hit more than one enemy.
There's a bigger risk of using High stance though, which is the amount of Ki it uses and the recovery time before you can block after using it. Enemies can some times absorb your hits without getting staggered, which can result in you getting hit before you get a chance to block.
As for the Ki usage, that's not a perfect way to mitigate the Ki loss from a High stance attack, because in order to gain back a decent amount of Ki from a Ki pulse, you have to wait a bit and let the pulse charge up. If you do it too quick, you can recover as little as just 1 Ki.
Basically, you'll more quickly be able to recover a higher percentage of your lost Ki with a pulse, the lower your stance is. And since you some times have to block immediately after an attack if you chose your attack timing poorly, the stance you use can make the difference of having time to block or not.

In the video I posted earlier, you can see me making use of Ki pulses early on in the fight, but even after mid stance attacks and rather quick pulses, I still manage to get hit a few times before I can block, so I stopped using Ki pulse for the most part in that battle as that particular enemy had a tendency to counter attack rather fast after I hit it.

Also, High stance makes it much more difficult to perform a Ki pulse purification (that cleanses a yokai realm), as the only way to do it is to perform a maximum Ki pulse. (Wait until the bar fills up completely.) This is most easily and safely done in Low stance.

Low stance is good against the monsters who crawl on the floor. But I use this stance rarely. It has the best evasive manouvers though, so I intend to learn this stance better.

One good thing about High stance though is that it gives you a Ki pulse from a roll.
I tend to use High stance when I snerak up on an enemy, or if I end up behind a strong enemies and have time for a hard hit and a decent Ki pulse.

I know all that (timing the ki pulse, ki usage of stances x the speed, different combos per stance and the usual verticality of the high stances attack), however the high stance deal so much more damage it is simply way more ki efficient, with a moderatly decent axe using the square, triangle combo you can depleat the shield of a oni in 1 go, recover ki, press triangle for the double donward swing and the oni will be either dead or very close to it, when surrounded by enemys its a simple matter of picking your shots, whenever you have the slightest of openings you can kill someone in 1 combo even if you have to get hit once to manage that, it is worth it. High stances also deal way more stamina/oni shield damage.



Hiku said:
ClassicGamingWizzz said:
i started in some a beach and no gear, after like 2 hours i still was in same spot but i had 1 axe , 1 spear, another katana and some nice piece of gear but still got owned... When they go 2 against you have to be extremely carefull or you dead, if 3 come you 100% dead xD.
There was some monsters the in some flaming swords on the floors that even at level 1 fuck me all the time wtf xD
I dont like the energy bar system and only 3 health potions, so i deleted it cause i needed space for Batman arkham that i just bought in deals of the month, 20 euros not bad....

That's the first stage, which is a good stage to start on. As soon as you have a set of gear, you won't take an insane amount of damage any more.
On the first stage, in the first area, there's actually only one instance where you have to fight multiple enemies at once. (Up the first hill, near some houses).
You can usually lure the enemies to you one at a time by walking near them carefully. But if you find yourself in a multi battle, you can lure them back near your shrine in case you die.
Keep in mind that enemies never respawn unless you touch a shrine.
I was also stuck in the first area for a few hours the first time I played the Alpha. But this time around I breezed through it, and only died once or twice before I reached the boss. Once you know where to go and what to do, it's not particularly difficult.

DakonBlackblade said:

I never change stance period, I don't see the point, high stances are much more powerfull for every weapon, ye they are somewhat slower but the efficiency is much higher specialy now that you can recover stamina by pressing R1 after your attack.

Is the Samurai Boss that gives you the Lightning Spirit Guardian the last thing to do in this demo ? Cause then I think I beat it. The game is much improved, its faster, the stamina regain system is nice, graphics look better and the begining of the game was definetly made easier so the difficulty curve is smoother now. The boss of the second stage was a little disapointing, she was realy weak, I 1 shot her. First boss is still as chalenging as he ever was and I wonder where did the second stage from the first demo go hehe. Also axes are still by far the best weapons, swords need to be bufed, they still suck, spears and dual swords are OK but can't hold a candle to axes.

For those who haven't played yet you get a different bonus when you clear the second stage, so if you beat both stages you will have the "mark of the conqueror" and the "mark of strength" (I think those are the names) wich will give you some unspecified benefit once the game launches. 

Well, changing stance lets you recover more Ki after a Ki-pulse (once you learn that skill) so it can be useful for that. But I only do that when I feel confident I have enough time to do it.
Moreover, each stance has access to different abilities. Mid stance for example is the only stance that can do the blocking parry (block at the moment the opponent attacks) which is the superior parry, as you can just focus on doing it it early and the worst that can happen is you block the attack. The other parries run the risk of having you get hit if you do it too early, which can easily happen for me as I haven't memorized every attack animation the enemies have, and some can be deceptively slow.

High stance is usually too slow for me to use as my default stance. Especially when you fight more than one enemy at once, which leaves me open for counter attacks from the enemy I'm not hitting. The attack also tends to slice rather vertically which makes it more difficult to hit more than one enemy.
There's a bigger risk of using High stance though, which is the amount of Ki it uses and the recovery time before you can block after using it. Enemies can some times absorb your hits without getting staggered, which can result in you getting hit before you get a chance to block.
As for the Ki usage, that's not a perfect way to mitigate the Ki loss from a High stance attack, because in order to gain back a decent amount of Ki from a Ki pulse, you have to wait a bit and let the pulse charge up. If you do it too quick, you can recover as little as just 1 Ki.
Basically, you'll more quickly be able to recover a higher percentage of your lost Ki with a pulse, the lower your stance is. And since you some times have to block immediately after an attack if you chose your attack timing poorly, the stance you use can make the difference of having time to block or not.

In the video I posted earlier, you can see me making use of Ki pulses early on in the fight, but even after mid stance attacks and rather quick pulses, I still manage to get hit a few times before I can block, so I stopped using Ki pulse for the most part in that battle as that particular enemy had a tendency to counter attack rather fast after I hit it.

Also, High stance makes it much more difficult to perform a Ki pulse purification (that cleanses a yokai realm), as the only way to do it is to perform a maximum Ki pulse. (Wait until the bar fills up completely.) This is most easily and safely done in Low stance.

Low stance is good against the monsters who crawl on the floor. But I use this stance rarely. It has the best evasive manouvers though, so I intend to learn this stance better.

One good thing about High stance though is that it gives you a Ki pulse from a roll.
I tend to use High stance when I snerak up on an enemy, or if I end up behind a strong enemies and have time for a hard hit and a decent Ki pulse.

Yup, this game is far more technical in terms of combat than any Souls game. 



I'm finding it a lot easier than the alpha. Played a couple of hours last night and really enjoyed it.



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Played it a bit more. Still very annoying with the constant crashing due to the software beta.

I'm doing what i do in souls games where I keep leveling up before I move on. I'm still in the beginning section near the shrine killing and leveling up. I've managed to get a double katana now and some decent new gear. Waiting to unlock the ninjitsu skill.

I'm finding some of the enemies a lot more tougher considering its early parts of the game. They are very quick and even though you block the first move, you may not be able to block the second or third.

The red swords in the ground, ate they npcs or other players?!

Is there a level cap for the demo?



Hiku said:
Fei-Hung said:
Played it a bit more. Still very annoying with the constant crashing due to the software beta.

I'm doing what i do in souls games where I keep leveling up before I move on. I'm still in the beginning section near the shrine killing and leveling up. I've managed to get a double katana now and some decent new gear. Waiting to unlock the ninjitsu skill.

I'm finding some of the enemies a lot more tougher considering its early parts of the game. They are very quick and even though you block the first move, you may not be able to block the second or third.

The red swords in the ground, ate they npcs or other players?!

Is there a level cap for the demo?

My advice is to focus mostly on Ki early on. Increasing Ki, learning skills that reduce Ki usage, equipping gear that increase Ki or lowers Ki usage (for a specific stance).
But keep in mind that certains stats are required to equip gear, so spread them out enough for that.
Some people miss this, but in order to use your living weapon you must press Triangle + O when your living weapon gauge is full.
But as an alternative to this, you can use magic scrolls that imbue your weapon with an element. I chose water because most of the enemies in the first stage seem to be fire element. The good thing about those scrolls is that they replenish on shrines, as long as you've learned the skill and equipped it. (There's a separate menu in the shrines fror that.)

One change between the Alpha and Beta is that you can no longer stun yourself. In the Alpha, if you performed an action (attack or dodge) while very low on Ki, you would put yourself in a stunned state. This time around that's not the case, and seems like it has to be induced by an interaction with an enemy.
So in other words, in the Beta you can now do a last ditch dodge or attack without getting dizzy.

The red swords on the ground are A.I. versions of other players who have died in that spot. If you beat them, they will drop something they are wearing. I just killed a lvl 30 A.I. character, and it dropped 3 or 4 purple items.

I don't know what the lvl cap is. I'm lvl 17 or 27, I forget.

I'm level 5 I think. I would have played more but I got annoyed with the crashes. Going to play more of it today. I switched to medium stance and found it a lot better than high stance. Not sure still how I feel about dual katanas. 

 

I'm going to try venture out further today and my aim is to get to level 12. I struggled in the beginning, but now I know what to expect from the first few enemies and I easily pulverise them, although i still struggle with some of the red sword a.i's.



Hiku said:

You probably know by now, but that's not the end of the Beta. There are some Twilight stages as well after that.
Btw do you have a video of you one shotting the Tengu boss? And beating the samurai using high stance with an axe? Would like to see what it looked like.

Ye I knew about the Twilight stages and I meant 1 shot the boss as in killed in my first try, not killed her with 1 hit, she has like 15k HP maybe more, I can't do all that damage with 1 strike. I have deleted the demo now but I might download it and start from scratch again cause this game is just freaking awesome and them ill try to save a video of the axe high stance in action.



I was watching some videos of people who are good at the game destroying everything in their path and then i looked at what I've done. I'm level 8. I can't even get past the first section on top of the hill due to the harder human enemies that block a lot and have strong armor and high attack strength.

I shall not give up. I must git gud!



How I wish I have a PS4 to play this one.
I am watching some of the game play especially the Beta.
i can say this one is an awesome and gruesome game in terms of difficulty.