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Forums - Sony Discussion - Sony Aims To Connect 'At A Very Deep Level'

Dualshockers are a great site but they can't write headlines to save their life:

During his presentation at Sony Corporation’s Investor Day, Sony Interactive Entertainment President Andrew House talked about the reasons that led to the formation of Sony Interactive Entertainment by merging Sony Computer Entertainment and Sony Network entertainment, and more.

House explained that when he took the helm of the network services business, one of the things he decided to do was to revise the strategy for network services. Historically, Sony Network Entertainment was established with a view to creating network services as “device enhancers”ubiquitous to the whole range of Sony devices and with a large geographical footprint.

House elected to change that strategy and returning the network services business to being PlayStation-centric and largely centered about sony’s strength in games. It’s his “firm belief that strategy should therefore be reflected in organization” and the next logical step was to combine the two entities into one single entity..

That, according to House, Yields three benefits: first of all, there is a single focus on games and network services from a single organization, it also allows the company to offer a “seamless end-to-end hardware to network experience”for the consumers, and it allows for accelerated business decision making and allocation of resources.

More here: http://www.dualshockers.com/2016/06/29/sony-explains-sony-interactive-entertainments-formation-aims-to-connect-at-a-very-deep-level-with-customers/



 

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what?



I'm curious to see what fruit the merger into SIE bears.



GribbleGrunger said:

Dualshockers are a great site but they can't write headlines to save their life:

I was thought you used the Dualshockers headline for this thread and was wondering what was wrong with it... then I clicked the link.



If they use this synergy and expand to more areas with the network giving Playstation in gaming plus more content that could result in good things for them.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."