i'm not a fan of how the art designed for an fps translates to an RTS. various units are not distinguishable enough.
Neh, I didn't like the last one so I am gonna skip
PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850
Well hopefully this is pre-alfa... never the less I have confidence that CA will be able to pull this one off
Vote the Mayor for Mayor!
axumblade said: Ugh. I need this game! Hope it turns out well. |
CA seem to be really talented, I am dying for a good strategy game so I hope to have a decent rig for when this releases. I'll get this and Civ6 and that should scratch the itch.
Omg omg omg. My body is ready.
Looks like they stayed true to Halo Wars 1's art style, which has aged well in my opinion... And being an RTS we should see that CPU pushed to it's limits.
Looking forward to this more than Halo 6 to be honest. - Would be nice for Spartan Strike to make an appearance on Xbox too.
--::{PC Gaming Master Race}::--
shikamaru317 said:
Don't recognize it, must be a new Covenant air unit. |
Maybe Promethean?
Maybe a Brute designed vehicle mixed with some promethean or created stuff,perhaps bases are mobile this time around, anyway we will find out monday.
Very Excited!!
I loved Halo Wars! I used to play it senseless for a while, it's not amazing, but pretty fun. Loved how it portrayed a lot of lore and elements of the Halo Universe in RTS fashion (ODST drops and Scarabs, yeeeeeah!) I lost my copy unfortunately ): Hope the sequel is both on One and PC.
Oh AND give us the ability to play as The Flood and/or Forerunners-Tech!
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