Chazore said:
Alby_da_Wolf said:
Yea, I just hope they're still in time to change their course and deliver the game. Another game that started development roughly in the same period, Hawken, and that had a troubled and long way, even losing its original publisher, found another one and it looks like it could be in the last stages of Steam Early Access phase, so maybe there's still hope for Star Citizen too, but Roberts should stop NOW frantically adding stuff that risks delaying launch forever or at least postpone it until after launch: if they'll finally manage to launch the game, they still can expand the game universe and add missions, campaigns, new ships, etc. later, just like Bethesda successfully did with Fallout 3 and almost the whole The Elder Scrolls series and it's still doing with Fallout 4.
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To be honest I could say the same for the Ark devs, those guys keep adding so much stuff in the game with constant patches landing nearly every day and yet the game still hasn't had it's heavy crunch period for optimization, the last few weeks before release aren't going to iron out all they have added in and those guys didn't have SC's level of funding.
As long as devs keep their time allocated and act on it then they can make a good game whether it be boasting good or bad visuals.
Also if SC never went for graphics then we would very easily be seeing the constant rigmarole of "PC has no good graffix games" arguments all the time.
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SC graphics are already gorgeous, and I don't complain about them, I'd need a new PC even for graphics half as good, the important thing is that devs find the right balance of features to make gamers happy without having to delay the launch by some billions years . Haters gonna hate anyway, and they wouldn't buy the game anyway, but SC is quite a complex and vast game, and its typical buyers will be surely happy with its excellent graphics, but they'll buy it mainly for other reasons, the challenge, the immersion (and here graphics surely help), the complexity, the variety of challenges and careers in the game universe, and surely the wide range of ships available and the collection factor, but about this, the ones alredy available should be enough for game launch, and postponing the introduction of new ones until after launch could be beneficial for more than one reason: surely the main one is being able to stop delaying launch, but also, successive extras added would help keeping the game hyped after launch, and a gradual release of them could also help avoiding the "Morrowind effect", overwhelming the gamers with too much stuff immediately available and making them feel lost or unable to choose a main thread amongst all the ones available.
About those video you posted after answering to me, I can just say wow, the game already looked very good last time I checked, but now it really looks excellent.
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