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Forums - Nintendo Discussion - Zero Punctuation: Star Fox Zero (Effort)

KLAMarine said:
outlawauron said:

Only other example from this gen I can think of is Crimson Dragon. That launched at $15-20 iirc. 

Not sure what your point is.

The discussion was about value and the justification of charging $60 for Star Fox Zero. Games in similar situations did not have that price tag, so the value/get the high score point doesn't hold much value.



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outlawauron said:
KLAMarine said:

Not sure what your point is.

The discussion was about value and the justification of charging $60 for Star Fox Zero. Games in similar situations did not have that price tag, so the value/get the high score point doesn't hold much value.

I wouldn't disagree that the price is too high (thus I haven't bought it) but the complaint that the game is only a few hours long alone misses the point of the game being about replayability.



KLAMarine said:
outlawauron said:

The discussion was about value and the justification of charging $60 for Star Fox Zero. Games in similar situations did not have that price tag, so the value/get the high score point doesn't hold much value.

I wouldn't disagree that the price is too high (thus I haven't bought it) but the complaint that the game is only a few hours long alone misses the point of the game being about replayability.

And I think you're missing the point that many people don't play the same game twice after they finish it, people like me, I've gone through a game twice very few times in my life. So selling a game under the premise that you should finish it multiple times to get your money's worth is plain wrong to me.



jonager said:
KLAMarine said:

I wouldn't disagree that the price is too high (thus I haven't bought it) but the complaint that the game is only a few hours long alone misses the point of the game being about replayability.

And I think you're missing the point that many people don't play the same game twice after they finish it, people like me, I've gone through a game twice very few times in my life. So selling a game under the premise that you should finish it multiple times to get your money's worth is plain wrong to me.

Well that's you. Some people replay games over and over because of the high replayability. Replayable games are very common: online multiplayer games are played over and over again. Fighting games, shooting games, racing games, all have replayable aspects to them.



Veknoid_Outcast said:

I just don't buy the argument that you can't charge $60 for a short game, or that longer-running games are inherently superior.

I don't think it's that, as much as it is the fact the people know that they can experience better looking, better designed, far more fulfilling experiences with far less of a price tag, and yet, they get mediocrity. (Just to clarify, I haven't played the game myself, I'm just going by what I've heard and I happen to agree with)



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outlawauron said:
KLAMarine said:

Not sure what your point is.

The discussion was about value and the justification of charging $60 for Star Fox Zero. Games in similar situations did not have that price tag, so the value/get the high score point doesn't hold much value.

Yes, but Crimson Dragon sucked balls. Whereas Star Fox Zero.....

 

..........

 

Well Sin and Punishment 2 was totally worth the $50 and then some, so rail shooters are not inherently low-value titles.



noname2200 said:
outlawauron said:

The discussion was about value and the justification of charging $60 for Star Fox Zero. Games in similar situations did not have that price tag, so the value/get the high score point doesn't hold much value.

Yes, but Crimson Dragon sucked balls. Whereas Star Fox Zero.....

 

..........

 

Well Sin and Punishment 2 was totally worth the $50 and then some, so rail shooters are not inherently low-value titles.

Well, it wasn't necessarily rail shooter are low value inherently. But the very short, reliant on replayability titles are quite hard to justify at full price. Sin and Punishment 2 is a bit meatier and most imporantly, a better game.



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

Check out MyAnimeList and my Game Collection. Owner of the 5 millionth post.

KLAMarine said:
jonager said:

And I think you're missing the point that many people don't play the same game twice after they finish it, people like me, I've gone through a game twice very few times in my life. So selling a game under the premise that you should finish it multiple times to get your money's worth is plain wrong to me.

Well that's you. Some people replay games over and over because of the high replayability. Replayable games are very common: online multiplayer games are played over and over again. Fighting games, shooting games, racing games, all have replayable aspects to them.

The difference between starfox and the genres you mentioned is the p v p aspect. You're almost always going to replay a fighting game to play with someone else (either online or couch co op). Since starfox is defined by neither, you can't apply the same "replayable" quality that the other genres have.



KLAMarine said:
jonager said:

And I think you're missing the point that many people don't play the same game twice after they finish it, people like me, I've gone through a game twice very few times in my life. So selling a game under the premise that you should finish it multiple times to get your money's worth is plain wrong to me.

Well that's you. Some people replay games over and over because of the high replayability. Replayable games are very common: online multiplayer games are played over and over again. Fighting games, shooting games, racing games, all have replayable aspects to them.

The difference between starfox and the genres you mentioned is the p v p aspect. You're almost always going to replay a fighting game to play with someone else (either online or couch co op). Since starfox is defined by neither, you can't apply the same "replayable" quality that the other genres have.



midrange said:
KLAMarine said:

Well that's you. Some people replay games over and over because of the high replayability. Replayable games are very common: online multiplayer games are played over and over again. Fighting games, shooting games, racing games, all have replayable aspects to them.

The difference between starfox and the genres you mentioned is the p v p aspect. You're almost always going to replay a fighting game to play with someone else (either online or couch co op). Since starfox is defined by neither, you can't apply the same "replayable" quality that the other genres have.

You don't need a pvp dimension for a game to be replayable. Speedrunners play hours upon hours of single player games because they like the challenge of aiming for shorter and shorter times. A similar concept applies to gamers who play single-player games aiming for higher and higher scores.