I hear people comparing games, by talking about the length and replayability of a game, giving great importance to the factor Time/Price, where the higher the factor the better for them. For me this factor is important only if the factor Fun/Time is high enough.
For me mostly important is the factor Fun/time, regardless of price. Cause I already have more games that I will ever have time to play, and buying games is reasonable cheap. The limiting resource is time, and I want to harness the most fun of the little time I have. Given this, I hate game padding lenth with bad moment to moment gameplay, and would pay more for a short game that gave overall the same fun than a longer game, cause for the longer game, for me to get the same fun, I had to invest more of my precious time into it.
If Fun/Time factor is high enough, only then the factor Time/Price should come into play, and where length and replaybility come into play. Never wanting to stop playing a RPG of 100hours cause it has such a interesting story, charaters, rewarding mechanics etc or keep playing a shoorter,multiplayer game cause is so exhilirating/streess reliefing or such.
So, I ask, would you pay more for a shorter game, if you could get more total fun out of the game than a longer game? Or is your time so abundant that you are only looking for a time filler, of the cheapest price you can get?