Kai_Mao said:
This is where the issue lies in amiibo. It's intended purpose is to create a unique added experience to games or help games be more interactive. Unfortunately, we don't know that fine line at times (Nintendo is a bit guilty of that as well). Super Mario Maker looks great in terms of amiibo use, but even then, it kinda makes amiibo useless because there are other costumes that can't be unlocked with amiibo. All you're getting are the smash bros, Mario, Splatoon, and animal crossing costumes for 8-bit gameplay. It's tough to gauge because most of the time, casual consumers don't care enough about the content behind amiibo and like the figures as figures (which are mostly great in quality). Personally, in terms of Kirby, I really don't mind because the UFO is mostly temporary as a transformation in Nightmare in Dream Land and it's particularly OP because you can basically fly through the level, use long and short range attacks, and not worry too much about enemies. It's so good that the ability is not around when you face a big boss or something. For the amiibo, it'll most likely stay the same in terms of ability so it'll make an easy game a little too easy. |
It's clearly something that they didn't think through until after the things launched. They've been selling them so much entirely because Nintendo fans want the figures, not because the content is up to snuff. I've been hoping they've got something real and substantial for amiibo with the NX because if not the bubble is going to burst soon. We're already almost out of Smash amiibo, nobody in the US seems to care much about the AC amiibo (I especially don't because there's literally zero content to them), and the Kirby amiibo will be essentially pointless outside of maybe the Waddle Deep one since we already have the other three. (It helps that Deedeedee looks pretty bad!) I enjoyed the Splatoon amiibo, because they added meaningful content even if they were relatively easy to do from a development standpoint. The missions were fun and added to the weak single player.
They've done a good job of making most amiibos useful in multiple places but there still needs to be a good, not Mario v DK amiibo game that actually utilizes them fully. I'm expecting this for NX launch because they can't wait much longer.
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