By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming Discussion - I don't get how Mass Effect 3 was a bad game (major spoilers)...

 

What ending did you choose?

FUCK THE REAPERS! #DESTROYFTW! 38 42.22%
 
My god... control is so e... 11 12.22%
 
Yo man... peace is import... 21 23.33%
 
FUCK YOU ALL! I HAD ENOUG... 20 22.22%
 
Total:90

So I finished Mass Effect 3 for the first time. I never bought it till now after I heard of how "poor" it was compared to 1 and 2. But it was 5$, so why not? Now the gameplay itself was pretty good. The gunplay was far better than ME1 or ME2 (though I still hate that we had ammo through ME2 and ME3). And I enjoyed the story itself, though I won't go into details.

 

I felt the game had adaquate choice. Granted, there were limits, like I could choose whether to choose the geth or quarian's, and renegade and paragon did feel imporant as well. However, as an RPG, it was far more limited than the original Mass Effect, something that I complained about the 2nd one as well. But it was still pretty fun to play (and you can still punch reporters XD). It didn't feel like any less of a game than ME2, and I felt the ending wasn't too bad. Granted, you only had 3 choices ("4" with extended cut, but why bother with that ending), at least you could dictate what you want.  And unless you put effort into the game (getting EMS), you probably wouldn't get what you desired. Now I ended up destroying the reaper's, but since I saved anderson from the illusive man (he still dies), and had enough EMS (just over 4k), I destroyed the reaper's, and I saved myself (well, at least he was breathing :P).

 

Now maybe I was never into the lore enough to see what was wrong, but I felt it was a great game. The ending was meh, but I enjoyed it alot. It was a solid 8/10, and I feel excited for andromina. So do I have bad taste? Or do you agree, and think the majority is wrong?



Made a bet with LipeJJ and HylianYoshi that the XB1 will reach 30 million before Wii U reaches 15 million. Loser has to get avatar picked by winner for 6 months (or if I lose, either 6 months avatar control for both Lipe and Hylian, or my patrick avatar comes back forever).

Around the Network

It was pretty, pretty, pretty, pretty, pretty good.



Hardly anyone says ME3 was a bad game. It was 99% a great game with a huge let down in the final 1% in the opinion of many series fans. But overall it's still a very good game.

I did a few plays through so I chose different endings. But my favourite ending was giving the middle finger to all the galactic races and letting the next cycle deal to the Reapers.



“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell

"When the power of love overcomes the love of power, the world will know peace."

Jimi Hendrix

 

binary solo said:

Hardly anyone says ME3 was a bad game. It was 99% a great game with a huge let down in the final 1% in the opinion of many series fans. But overall it's still a very good game.

I did a few plays through so I chose different endings. But my favourite ending was giving the middle finger to all the galactic races and letting the next cycle deal to the Reapers.

That's right: everyone was such a baby about the ending.





It's the worst of the trilogy by a fair margin I believe, but overall a decent game, though the endings are utter dog shit. Citadel is one of the all time best dlcs though, it's so over the top cheesy but still played perfectly straight, it's just amazing.

Also, fuck that marauder on insanity, holy fucking hell.



Around the Network

It was not a bad game, it was a brilliant game. I liked it better than Mass Effect 2.

In my opinion, people who feel the ending was inappropriate have never thought things through. *MAJOR SPOILERS FOR REST OF POST*

The whole series the Reaper threat was slated as being unassailable and overwhelming. It should have surprised no one that the vast majority of endings were negative.  It should have surprised no one that the actions we took leading to these endings were, by-and-large, futile. Hell, the whole second game was devoted to something called a suicide mission.

 

Something that certain gamers have decried as an error of narrative – namely that a series about choice wound up having broadly similar (and devastating) endings – was in fact a masterpiece. Ultimately, the game delivered what the franchise had always promised – significant limitations on the ability of humans and other species to impact change on the universe around them. It made complete sense, and was not a departure from the existing narrative at all. People are just so used to Hollywood endings in their video games (excepting the obligatory sad death of one or two characters 20 minutes before the ending, or to spur a revenge plot) that they couldn’t fathom that a franchise would actually end the way it had been implying it would end all along.



starcraft - Playing Games = FUN, Talking about Games = SERIOUS

binary solo said:

Hardly anyone says ME3 was a bad game. It was 99% a great game with a huge let down in the final 1% in the opinion of many series fans. But overall it's still a very good game.

I did a few plays through so I chose different endings. But my favourite ending was giving the middle finger to all the galactic races and letting the next cycle deal to the Reapers.

 


LOL. What an asshole...



Made a bet with LipeJJ and HylianYoshi that the XB1 will reach 30 million before Wii U reaches 15 million. Loser has to get avatar picked by winner for 6 months (or if I lose, either 6 months avatar control for both Lipe and Hylian, or my patrick avatar comes back forever).

You can't hate Mass Effect 3 for just the endings.

I played this game before, there are no problems at all.. The gameplay, sound, graphic and of course presentation were good, surely, the endings weren't good enough, but whatever, didn't care - Hate complain about one tiny thing.



starcraft said:

It was not a bad game, it was a brilliant game. I liked it better than Mass Effect 2.

In my opinion, people who feel the ending was inappropriate have never thought things through. *MAJOR SPOILERS FOR REST OF POST*

The whole series the Reaper threat was slated as being unassailable and overwhelming. It should have surprised no one that the vast majority of endings were negative.  It should have surprised no one that the actions we took leading to these endings were, by-and-large, futile. Hell, the whole second game was devoted to something called a suicide mission.

 

Something that certain gamers have decried as an error of narrative – namely that a series about choice wound up having broadly similar (and devastating) endings – was in fact a masterpiece. Ultimately, the game delivered what the franchise had always promised – significant limitations on the ability of humans and other species to impact change on the universe around them. It made complete sense, and was not a departure from the existing narrative at all. People are just so used to Hollywood endings in their video games (excepting the obligatory sad death of one or two characters 20 minutes before the ending, or to spur a revenge plot) that they couldn’t fathom that a franchise would actually end the way it had been implying it would end all along.

 

Except, the story wasn't like that... at all...

You mention the that the second game was devoted to something called a suicide mission, but how did that turn out?  If you played your cards right, you could *spoilers of course* save every single member of your party.  You're told throughout the whole game that there is NOTHING you can do to survive this, but you (if you spend the time) prove them wrong.  That doesn't demonstrate bleak nihilism, but the exact opposite.  That's a message of hope and empowerment if I ever saw one.

Among the course of the games, you are able to save the Citadel from destruction, convince Saren to kill himself, save the Rachni species from extinction, survive a suicide mission against overwhelming odds, stop a centuries long was between quarians and geth, save a planet (well moon) from reaper infestation, restore the Krogan race, and so on so forth.

I don't know where you're coming up with this idea that you have limited control over the universe.  Commander Shepard is specifically resurrected because he happens to be so damn special.  Among the billions of humans, his remains were plucked from space because he as an individual was that important.  And throughout the games, he and his crew are able to practically work miracles.  This isn't Bioshock we're talking about.  There are no shackles on Shepard's wrists.  There is nothing in the first two games that indicates that your efforts are futile and meaningless.

And from a gameplay perspective as well, it was never implied that your actions were futile.  You are encouraged to carry over a file through three games.  Characters in the second game (like the rachni queen) pop up to say "hey remember me from before?  There's a payoff to this, I promise."  Reporters grill you about your decision to let the Ascension live or die.  The gameplay promises at every turn what you do matters.  And then it doesn't.

Aside from that, the ending just kind of sucks.  Keep in mind, the OP played the extended cut which at least sucked less.  There was little explanation for the literal deus ex machina at the end of the game.  The starkid insists that the whole point of this is an inevitable war between synthetics and organics, but that plot point had been on the backburner since Me1.  And, the game shows that you can make peace, and that the Geth are basically space Ghandi anyway.  The endings are not just all terrible, but all the same.  Except in one ending, everyone is robots at the end which is the stupidest shit in the world.  Space radiation just made everyone a robot?  The fuck?

And what the game promises above all else is explanation.  This is a game where even the most minute things are explained with excrutiating detail.  This wasn't being john malkovich, or serial experiments, or lost where everything is super vague and mysterious.  Until the very last moment, everything is explained as clearly and meticulously as possible.  Then at the last moment, your crew is thrown on a random planet, people you saw die were alive, buzz aldrin is talking to his kid, and everything is all wtf.  You can't have such a dramatic tonal shift in the last five minutes.

 

 

To OP.  Basically, it's like this.  Imagine you have a wonderful date with the most beautiful girl (or guy) you've ever met.  You spend the whole night in a dizzying state of euphoria.  At the end of the night, you lean in for a kiss, and then, she stabs you in the scrotum.  Sure the date was fine up to the last five minutes, but you'll probably be more focused on the whole scrotum stabbing thing.



I think it's the best game in the franchise, the criticisms are because they over-promised with the ending. They said that all the choices would have a repercussion in the ending, and it was just choose between 3 choices. So people were angry, and I think they had their reasons to be angry. I think it was brilliant because all of the sub-plots and character stories were closed marvelously in my opinion.