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Forums - PC Discussion - Dolphin Now supports tessellation and Displacment textures

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Last edited by OttoniBastos - on 08 April 2019

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Great Dolphin is a great emulator and they keep improving it



                                                                                     

Though I tend to care more about the framerate, this is really impressive and looks really nice..



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Shit effect for now, too much flickering for me ...



I hope that in a few years i have small android tv box hooked on my TV to play these games again.. Just a Tiny
Retro box.. I have one now but it only works till the dreamcast.. But in a year or two those devices will be powerful enough to run dolphin at full speed.. I saw some promising video's with the Tegra K1 but it isn't powerfull enough



 

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That's sick.

I love Dolphin!



"Just for comparison Uncharted 4 was 20x bigger than Splatoon 2. This shows the huge difference between Sony's first-party games and Nintendo's first-party games."

Very interesting. Are they using Data from Texturing/Bump mapping in order to work out where to Tessellate the models? Almost like displacement mapping.



--::{PC Gaming Master Race}::--

Very cool. With decent texture packs it can make games look great. But I agree, too much flickering in Pikmin.



No thanks.



That looks cool.