Goodnightmoon said:
Larger teams = More money needed, pretty obvious. |
And? Dragon Quest IX had a huge team working on it and that was on the DS. These projects have big teams with big names. Regardless of its appearance on PS4, it was still going to have a huge budget with a ton of people working on it.
Skullwaker said:
Yeah but isn't it generally thought that since console games typically cost more to produce, that's why they cost more at retail, to offset the cost? I really don't think it being $60 will have anything to do with if it makes more money or not. If the 3DS version outsells it by 2:1, an extra $20 wouldn't be enough to diminish the lack of units sold. Especially since they wouldn't get all of that in revenue. |
I don't think so. Maybe here because those are the set norms for each game or platform. You expect different experience from a portable game.
As we're talking about, I know the PS4 version will be a lot more. It'll likely be 3,000-4,000 yen more expensive in Japan unless the 3DS version is outrageously priced.