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Forums - Gaming Discussion - Why I'm not happy about the Shenmue III Kickstarter

I see literally nothing wrong with this. Even the biggest publisher should be able to test a game's viability by asking us to pay for it ahead of time. It's just one big preorder, and as long as the game comes out, no one loses. Versus springing for the game and simply hoping it sells. If Nintendo came out today with a Kickstarter for the next Metroid game we would jump on it, and they would no longer have to fear that their development time was going to be wasted.



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Davman said:
DonFerrari said:
Don't like don't buy policy.

If Fifa and cod get there and raise 100-500M there what is the problem? People are free to expend or seek money as they want within the boundaries of law. Don't start drawing lines and asking special limits You don't want others telling you what you can or cannot do.

Seems like bitterness that games you preffer lose space, but you aint the center of the universe. So if 10M guys decide to fund cod 53 instead of 1k fund indie x that is what the Market wants. Bussiness, not charity or centered on you.

Kickstarter is for projects that cannot be funded otherwise , not tool for multibillion corporations to have more preorders.

(I dont have problem with Shenmue III kickstarted though)


If Kickstart accept that ShenmueIII is included, or even Fifa or Cod then it's just your opinion, if they block those games them there is nothing to worry about... what am I missing?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Tachikoma said:
DanneSandin said:

What I'm saying is that this could lead to more similar projects where major publishers don't want to fund a game, so they let us gamers do it instead. And that's not how things should go done

Why isn't it?, it's not like the people who fund these games don't want them and get nothing in return, a large portion of the people finding Shenmue 3 's kickstarter for example, will be getting the eventual game for the price they paid in funding, which is often notably lower than the eventual retail price.

If publishers did this for more games, we would see an increase in games people actually want being made, and a decrease in the terrible ones wasting the developers/publishers time.


Would be really good if we got only games that people want to play... but the problem for people that play more than mainstream is that it would reduce a lot of the diversity, well at least Sony still gamble around.

If you were involved in the Puppetter development domo arigatou gozaimashita Tachikoma-Sama.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Tachikoma said:
DanneSandin said:

What I'm saying is that this could lead to more similar projects where major publishers don't want to fund a game, so they let us gamers do it instead. And that's not how things should go done

Why isn't it?, it's not like the people who fund these games don't want them and get nothing in return, a large portion of the people finding Shenmue 3 's kickstarter for example, will be getting the eventual game for the price they paid in funding, which is often notably lower than the eventual retail price.

If publishers did this for more games, we would see an increase in games people actually want being made, and a decrease in the terrible ones wasting the developers/publishers time.

And innovation would suffer for it, and the games might not even be good since the devs already gotten their money.



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.