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Forums - Gaming Discussion - In Theory: Nintendo GameCube remasters on Wii U (Digital Foundry)

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http://www.eurogamer.net/articles/digitalfoundry-2015-wind-waker-hd-and-gamecube-remasters

Digital Foundry explores the potential of Gamecube games being remastered on Wii U, including some interesting technical analysis of games like Starfox Adventures and Rogue Squadron.



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Those 2 games are incredibly good looking for a GameCube. I have both and I always though that those games on HD would look amazing, even today.



60fps proves again to be the main ingredient for a good and lasting game. The Wii U games at 60fps will also be ever lasting classics. If only this resolution talk wasnt holding us back from what truly matters in a game - smooth responsive gameplay.



Never heard this one before

Is it any good ?



 

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As long as they dont sell it for as much as WWHD I am all for it

60 for a remaster is to much better bundle 3 games for 60


"HD remasters have continued to fill release schedules over the past couple of years,"
I have to disagree with the first sentence lol   
WWHD = HD remaster YES

All the other crap collections be it GOW collection or Devil May Cry collection or Splinter Cell etc  all of that is a cheap direct port running with higher resolution  half of the games even stutter as bad or worse than on the original console and most of them run at 720p   its just a fast "milk job" has nothing to do with remastering. I mean the bluray version of a DVD movie also is NOT a remaster

Halo Anniversary Edition was a remaster (and one of the best simply because of that "press select to see retro look"-feature which was awesome and every remaster should have that)


Well anyways if Nintendo does remasters they should dial back on the fucking 2003 bloom effect. Its ugly its crap and every game that has it  MK8 SM3DW and especially WWHD would look much much crisper and colorful without that crap (I mean why make WW HD when its completely blurred because of bloom?)



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I think the bloom and other lighting effects enhances the graphics of the game in general, but I would definitely dial it back a bit. No reason to look as hazy as WWHD. Still, a great remaster, though.



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Why does bloom even exist. Our eyes don't do that. Unless you just woke up. If you have bloom. Always have an off option.



All I want are Super Mario Sunshine and Eternal Darkness remakes.

I mean seriously, Sunshine looks amazing on the GCN, even today, so just imagine it in HD.



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Remastering Rogue Squadron for WiiU would be the smartest possible thing Nintendo could realistically do this year. With the movie out soon, and this game already near perfect as-is, there's reason to see $$$ everywhere on such a project.



I predict NX launches in 2017 - not 2016

JazzB1987 said:

Well anyways if Nintendo does remasters they should dial back on the fucking 2003 bloom effect. Its ugly its crap and every game that has it  MK8 SM3DW and especially WWHD would look much much crisper and colorful without that crap (I mean why make WW HD when its completely blurred because of bloom?)

I beg to differ; can't speak for its implementation in WWHD, haven't played it enough, but I found it's use in 3D World and MK8 added a nice of sense of vibrancy.