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Forums - Gaming Discussion - Is a hacked console really that bad for the creator?

A console that was hacked to play all its game, is it really that bad for the creator? Sure your losing out on game sales, but whos to say if those sales would of even had happen if the console wasn't hacked. A lot of hacked consoles like the PSP, PS2, WII, Xbox 360 etc all still done really well in hardware and software sales. Should a console maker really put that much time and effort into keeping there video game system from being hacked to play games?



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Might not be initially bad but try to do projections if you have hardware numbers but don't know how many people who own the hardware will actually buy games for it.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

Yes, its bad for the creator. It really, really is.



I'm sure that at the final years of the console, when mostly all games have been released and sold already, a pirated machine could sell to people that weren't interested in the first place (specially with a hardware discount).



You know it deserves the GOTY.

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80% consoles in my country are hacked. These guys never buy original game or rent them. And they can play games online with the pirated copy (PS3).



And look at PSP which sold well but made no difference. In consoles software makes money. If hacking is allowed then its the end of that system.



They're still playing and enjoying games others had to pay for, so it's inherently unfair for either the creator who loses out on money and/or other people that had to pay for the game themselves instead of getting it for free.