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Forums - Gaming Discussion - 1080p 60fps is far from impossible

KLAMarine said:
curl-6 said:

Plenty of last gen games still look amazing to me too.

Hell, I can still boot up Mario Galaxy, a game that came out 7 years ago on hardware that was outdated and underpowered even then, and it's still a thing of beauty.

Art style! Art style ages very well.

Yup; same reason I'm sure that, come 2020, when the technological juggernaughts of today look outdated, games like Mario 3D World and Puppeteer, then 7 years old as Galaxy is now, will still look good to me.



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lol that video is only 720p and I believe youtube is capped at 30fps.

Anyway, I have the game and it does look crisp and gameplay is very fluid. For a racing game, there were also a good amount of lighting effects and environments felt unique on every turn of the track.



This resolution thing has always sounded like trolling to me...is it really that bad, 900p upscaled to 1080p...kids these days are so spoiled.



KLAMarine said:
curl-6 said:

Plenty of last gen games still look amazing to me too.

Hell, I can still boot up Mario Galaxy, a game that came out 7 years ago on hardware that was outdated and underpowered even then, and it's still a thing of beauty.

Art style! Art style ages very well.


As does 60fps.



RIP Dad 25/11/51 - 13/12/13. You will be missed but never forgotten.

Matthewconner2100 said:
This resolution thing has always sounded like trolling to me...is it really that bad, 900p upscaled to 1080p...kids these days are so spoiled.


Nail on head.

I'd love for an experiment to be done whereby people are deliberately told a sub 1080p game is 1080p and another game that actually is 1080p they're told is 720p or 900p to see just how many people realise that it's the other way around and how many people just go on to trumpet that the first game has the better resolution and the graphics are much clearer for it.



RIP Dad 25/11/51 - 13/12/13. You will be missed but never forgotten.

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MikeRox said:
Matthewconner2100 said:
This resolution thing has always sounded like trolling to me...is it really that bad, 900p upscaled to 1080p...kids these days are so spoiled.


Nail on head.

I'd love for an experiment to be done whereby people are deliberately told a sub 1080p game is 1080p and another game that actually is 1080p they're told is 720p or 900p to see just how many people realise that it's the other way around and how many people just go on to trumpet that the first game has the better resolution and the graphics are much clearer for it.

This.

I'm 100% sure that this experiment would prove that most people are not able to see the difference as they believe they do.



It's far from impossible, but if you want your games to look good what are you going to sacrifice. View distance or frame rate? *Hint one of these things aren't very important to how pretty a game can look.



GamechaserBE said:
IIIIITHE1IIIII said:

"The whole resolution and fps bullshit debate is to stupid for words. . ."

Well put. Now if only you would heed those words yourself, we might just make progress.

-

At the end of the day, no one remembers Ocarina of Time for its 320 x 240 resolution, or its 20 frames per second. They remember it because they got to own a horse, solve puzzles in cleverly designed dungeons, interact with people wearing masks, play songs to find secrets, and take down the king of evil and watch as his tower collapses.

That's how you make your games memorable.

Well they are victims of the Marketing, it is kind of sad that those people can't comprehend themself,  the same who say PS2 is their favourite PS console (and who was kind of weak compared to GC/Xbox) are so wild and sometimes hatefull in resolution debates...  Sony did a good job in marketing sucks for us gamers though..


Not to get off subject here but the PS2 was 1.5+ years older than both the Xbox and GC.  So yeah it should have been kinda weaker.  The sad fact was that it was still powerfull enough to stand up to both, and only the Xbox ever gave it a run for its money.



Prediction for console Lifetime sales:

Wii:100-120 million, PS3:80-110 million, 360:70-100 million

[Prediction Made 11/5/2009]

3DS: 65m, PSV: 22m, Wii U: 18-22m, PS4: 80-120m, X1: 35-55m

I gauruntee the PS5 comes out after only 5-6 years after the launch of the PS4.

[Prediction Made 6/18/2014]

Eddie_Raja said:

Not to get off subject here but the PS2 was 1.5+ years older than both the Xbox and GC.  So yeah it should have been kinda weaker.  The sad fact was that it was still powerfull enough to stand up to both, and only the Xbox ever gave it a run for its money.


I don't know, the GameCube and Xbox both had exclusives which showed they were more powerful systems, they just didn't have the userbase for 3rd parties to bother pushing them to their full capabilities. Had either of them been closer to PS2 sales, there would have likely been a much bigger difference for that platform.

When 70% of your userbase is on the weaker system, it makes far more sense for that to be the lead system then port whatever you have across to the others than it does making the lower userbase the lead system then having to make lots of tweaks and compromises to get it running on the PS2. Check out Outrun 2006 Coast 2 Coast to see just how much more horsepower the Xbox had when it was treated as the lead platform (on a multi platform game).



RIP Dad 25/11/51 - 13/12/13. You will be missed but never forgotten.

MikeRox said:
Matthewconner2100 said:
This resolution thing has always sounded like trolling to me...is it really that bad, 900p upscaled to 1080p...kids these days are so spoiled.


Nail on head.

I'd love for an experiment to be done whereby people are deliberately told a sub 1080p game is 1080p and another game that actually is 1080p they're told is 720p or 900p to see just how many people realise that it's the other way around and how many people just go on to trumpet that the first game has the better resolution and the graphics are much clearer for it.

Totally this. People claim this and that but most would fail the test miserably. When people think resolution is a feature that can be activated because of immense power you know something is wrong. Like shaders, animation, size of world, number of AI on screen, lightning and so on won't affect resolution. Devs must laugh their guts out reading coments (those who are reading that is ehh) or they must feel the pain crying and hope they weren't this clueless prior to being devs.