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Forums - Gaming Discussion - The darkside of Steam sales.

 

Do you think Steam sales are making the developers avoid PC

Yes 18 14.52%
 
No 67 54.03%
 
Maybe some of them 33 26.61%
 
See the results 5 4.03%
 
Total:123

First of all,this is just my opinion.You guys can disagree,but please let's talk rationally here ok?!

Ok then....So...

We all know Steam sales and how good this deals are so i don't need to talk about this. 50% off,75% off(or even more).This is great for us gamers/consumers,but...is this being good for developers?

I mean,it seems that some third party devs are "avoiding" PC platform lately. Making console exclusive games,temporary console exclusives games(and even then the ports sometime are shit) or,at least, releasing some weeks after the console version(using some poor excuses for that).

The question is: why?

I thought a lot about this and based on some discussion/topics/threads i came to the conclusion that there is two reasons why this is happening:

 

First: (and more obvious)

The pirates!!!!

I will not talk about this,everybody knows that PC have high levels of piracy.But still, X360 suffers from the same problem(not as much as PC/PS2,though) and Devs don't avoid that platform.So where is the difference here? well here we go to the second reason:

The Steam sales!!!

I have a lot of friends that are PC gamers first with some console as secondary platform(exclusives).And they all say the same thing:

"I don't need/want to pay $60 for a game anymore!" 

This are guys who waited to buy Skyrim for $7.50 on autumn sales last year.

Note: they already played the game before on PC.How? Pirating!!!

Most developer don't talk about this(probably because they don't want to start a shitstorm).But recentily one talked about it:

http://www.eurogamer.net/articles/2014-01-16-for-this-developer-steam-sales-screw-your-fans

Some quotes of the article:

"Why Rampant Sales are Bad for Players?"

"culture of rampant sales is a culture of waiting";

"If just half of the players who buy the game during a 50 per cent-off sale would have bought the game at full price if that was their only option, we'd already have a wash," ;

"What fraction of sale-waiting players fall into this category? I suspect way more than half. The picture gets even worse for 75 per cent-off sales."

So why Steam sales are hurting devs? because the majority of PC gamers don't want to pay full price anymore.

When a good,well reviewed, AAA multiplat game is released to consoles,usually sell millions before the first price cut. On other hand,the PC sales seems to increase as long as the price cut get bigger.

Even if PC succeed and sell more copies than consoles in a long run the profit is lower because the price point was lower.

So IN MY OPINION this is why games like GTA 5(for example) were not even announced for PC yet.It's the subtle way that R* found to say "If you want to play our software,pay our price!".

What do you guys think about this?

 

Sorry for any grammar error.^^



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Can steam make a game 50% or 75% or w/e off without the developers permission?



I blame the parents.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

KingdomHeartsFan said:

Can steam make a game 50% or 75% or w/e off without the developers permission?

If your game is not selling great at $60.What you would do?



OttoniBastos said:
KingdomHeartsFan said:

Can steam make a game 50% or 75% or w/e off without the developers permission?

If your game is not selling great at $60.What you would do?

This happens on consoles too, I often wait a few months and a game usually has a sale at EBGames for $30ish.



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I thought the only way a game can go on sale on steam is If the developer/publisher allows it?

But I suppose you do have a point about not wanting to pay full price but the other side of that is, is that if the games aren't cheap enough, the person that was willing to pay for it for a cheap price would just rather pirate the game instead and not pay any money for it at all so at least they get some money instead of no money at all



                  

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KingdomHeartsFan said:
OttoniBastos said:
KingdomHeartsFan said:

Can steam make a game 50% or 75% or w/e off without the developers permission?

If your game is not selling great at $60.What you would do?

This happens on consoles too, I often wait a few months and a game usually has a sale at EBGames for $30ish.


yes but a AAA game sells 2~3 million before that.



Oh, I wish these developers are "avoiding" my favorite consoles the way they "avoid" the PC. There are so many amazing games on Steam, specially from my beloved Kalypso and indie horror titles.
But I hate to game on PC, I would gladlly pay double to play these gems on my PS4 or Xbox One.



My grammar errors are justified by the fact that I am a brazilian living in Brazil. I am also very stupid.

OttoniBastos said:
KingdomHeartsFan said:

Can steam make a game 50% or 75% or w/e off without the developers permission?

If your game is not selling great at $60.What you would do?


I would quit gaming altogether and Instead of video games that take batteries and software, our kids will play with squirrels! 



My grammar errors are justified by the fact that I am a brazilian living in Brazil. I am also very stupid.

Sales allow you to buy many more games from many different devs/pubs, spreading the $$$, it's not like most of us spend less in total, but instead of just buying a few big name games, we now spend on many more games, sales give everyone a piece of the pie, instead of just the few