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Forums - Microsoft Discussion - Anyone else have MP shooters ruined for them by Titanfall alpha videos?

Carl2291 said:
Imaginedvl said:

Don't you believe that it may actually be a COD killer on Xbox platform at least?
I don't know, with the fast peaced gameplay and the addition on those mechs; I believe it may have good chances. 


Nope.

Call of Duty will always do well on Xbox platforms. Titanfall will sell well, but its gonna be no more of a Call of Duty killer than Halo was on 360.

Halo was never considered or designated a Call of Duty killer.  Halo was first and foremost an offline first person shooter.  So, an offline campaign mode has been central to the games experience.  Halo 4 at least attempted to give some clarity and purpose for Halo's online multiplayer by implying that it was a training simulator.  Halo: Reach is the only Halo that sort of attempted to compete against COD by featuring a team of Spartans vs a team of Elites.

I doubt Titanfall will do as well as COD does, however it will still do exceptionally well for a online multiplayer only game. 



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Dude I honestly can't play COD anymore...I'm gonna sell it because it's incredibly boring compared to Titanfall. So much fun and adrenaline.



jlmurph2 said:
Dude I honestly can't play COD anymore...I'm gonna sell it because it's incredibly boring compared to Titanfall. So much fun and adrenaline.


It's very similar to COD. Even the damn kill cam is the same.



it doesnt look to different from cod 2 me. but i havnt payed so much attention, will it have medipacks or hpregenbullshit? will it have a big arsenal of Realy different weapons? can i make mods for it?
i guess its hpregenbullshit, big arsenal but just small differences and no lol mods? lol.
so yes its like bf or cod.
ohh i miss the good old times with skillbased FPS...



No. Titanfall looks bland as fuck.



   

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J_Allard said:
PenguinZ said:
Actually I am not impressed at all... In fact I am almost a bit disappointed, because I expected more from a "Next Gen" shooter. Don't get me wrong, it looks like a lot fun, but it doesn't seem special. I don't see it having the same effect CoD 4 had on shooters. The one thing that holds it back the most is the bots.

.


I don't understand why some people are so caught up in the bots, even after watching videos. I've even seen some people still complaining that the bots are so dumb and easy to kill. I think it will take a lot of gameplay watching/playing for some people to understand why the bots are there and why they aren't a deterrant or negative aspect of the game. Especially in videos that show the more objective based gameplay like Domination. They funnel the human combat straight to the objectives. Even in games like Battlefield or CoD when you're playing objective modes you still have people running off doing their own thing. Or camping in certain spots trying to pick people off as they go for objectives. This won't happen in this game because of the AI. Not only can they take the objectives themselves, but killing them increases your score and gets you a Titan faster. So CamperMcDouchebag actually has to play closer to the objectives and get into the gunfights more. It's a brilliant way to control the action.

My son and I just played some Awesomenauts on PS3. It is a MOBA game and is only 4v4. The objective is to destroy the enemies turrets and make your way to their home base and destroy that. But the game also floods the level with respawning AI creeps, who do basically no damage to you, are dumb as soup, easy to kill, and give you points when you kill them. They mindlessly run to the turrets trying to destroy them. But since they actually CAN destroy the turrets if left to their own devices, and they give out gold for being killed, human players actually engage them. This is what leads to a majority of the player v player gameplay. Titanfall is no different.

Also, there appears to be varying levels of AI in the game. We have seen grunts, which are just like the creeps I described above. But we have also seen spectres, who appear much stronger and while still easy to kill, can actually take down player pilots. This is also no different than a MOBA, where you can upgrade your creeps or are spawned stronger creeps at different times throughout the game.

It's just one of the areas where Titanfall separates itself from the pack and does something new in the genre. It's going to be amazing.

I am sceptical about the bots purely from a strategic standpoint. Campers still won't camp the same way...? That's a pretty bold prediction, and honestly I don't see much of a change in how campers will camp. Campers will more than likely still do their own thing off in some random dark spot in the map. At this point it's just pure speculation, but I'd predict that bots will have more of an effect on organized teams or teams that try to dictate map and spawn control. The old strategies that worked in other FPS games might not work in Titanfall, because bots will constantly be pushing objectives... which in effect would likely shift spawns around and make it hard to impossible to lock down a map. I think your right about one thing... The AI can control the action, but how well recieved will that be by some players? Do players want the action to be dictated by a bunch of bots or actual players? I'd say this, anyone comparing Titanfall to the play of other FPS's like CoD, becuase of the variables that the AI bring into play will create a different experience. We'll see if this is viable model going forward for the genre when Titanfall is released. Again this game looks like a lot of fun, but will it have the same long lerm appeal to the players that Halo, COD, or Battlefield has had. 



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Jay520 said:
green_sky said:
Jay520 said: Speaking in terms purely of gameplay, it's pretty much a CoD-like game with titans and big jumps. That's fine if you like that. But I hope you can realize for many people (like the Playstation fans you alluded to earlier), that's good reason to not be excited.

Not sure what you are talking about, Jay520. Call of Duty has consistantly been the best selling game on PS3 and also has the highest attach rate on PS4. One can even make a semi competent hypothesis that Call of Duty was the biggest system seller for PS4. All those playstation fans thought it was reason enough to upgrade from their PS3's, as they would be able to play their favourite franchise in full HD. So, there is plenty to like here for playstation fans given the trends we have seen for their tastes in last gen. 


Perhaps you should consider the context before drawing conclusions. I'll lay it out for you in case you missed it.

1. Imaginedvl stated that the Playstation fans in this thread were unexcited for Titanfall due to console exclusivity, rather than gameplay.
2. This implies that those specific Playstation fans do actually like the gameplay of Titanfall.
3. Imaginedvl said the gameplay was similar to CoD.
4. CoD is generally disliked on the internet; one of the reasons being the gameplay, not console exclusivity (obviously).
5. Therefore, because of 3 & 4, it's possible that those specific Playstation fans genuinely do not like the gameplay of Titanfall.
6. In conclusion, I have shown that Imaginedvl's earlier statement is likely false.

I would maybe take the time to rephrase few of your assumptions :)
I generalized about the playstation fans and it is the ONLY thing that you "shown me" (actually not you only )

As far as the remaining of you points and what you replied to me about COD type of game etc. I disagree with you and you did not show my anything.

You also proven nothing by saying "COD is generaly disliked" on the internet... COD is the by the far the most selling shooter out there; therefore it is also the one people tend to speak about; and we all know who are the ones we hear the most on the internet :) (the complainers). So no, COD is not the most disliked game; it is just the most known and successful game meaning that it will also get more complains (proportionnaly to its success).

The gameplay of COD is certainly not what is the most disliked actually, it is quite the opposite and the main reason of its success.
By the way, comparing Halo to COD while talking about 2 or 3 shots deaths is just plain wrong imo. Halo and COD are actually quite different (and yes I like both gameplay type)

While I was generalized in my statement regarding Playstation fans; you are definitely doing the same regarding your oppinion of COD...



Imaginedvl said:

Lol of course, yes.

Funny how a good amount of PlayStation enthusiasts positing in the first page are not excited for an obivous reason and try to make it sounds like it has nothing to do with the fact the game is not coming out on PS4 :)

As someone who would get it on PC regardless of which console it was on (seriously, anyone who would choose a controller over a mouse and keyboard for an FPS is a nutjob :p), I don't get the hype either. So i fail to see your point?

Anyway, you shouldn't make comments about other peoples biases when you yourself have a strong one. It's rather hypocritical ^^;



Zekkyou said:
Imaginedvl said:

Lol of course, yes.

Funny how a good amount of PlayStation enthusiasts positing in the first page are not excited for an obivous reason and try to make it sounds like it has nothing to do with the fact the game is not coming out on PS4 :)

As someone who would get it on PC regardless of which console it was on (seriously, anyone who would choose a controller over a mouse and keyboard for an FPS is a nutjob :p), I don't get the hype either. So i fail to see your point?

Anyway, you shouldn't make comments about other peoples biases when you yourself have a strong one. It's rather hypocritical ^^;

While I already explained myself (and will not repeat) about my post (just read past it); I fail to see why someone with a strong oppinion could not make comments about other people having a strong oppinion...

As far as the mouse/keyboard combo; I was a big fan of that (15 years ago) but now I can say that when I'm forced to play on a PC (FPS) I'm not really enjoying it like I do with a controller. The problem is not the mouse but really the keyboard. I feel like playing a robot while moving and straffing with a keyboard compared to the analog stick.



Imaginedvl said:

I would maybe take the time to rephrase few of your assumptions :)
I generalized about the playstation fans and it is the ONLY thing that you "shown me" (actually not you only )

(a) As far as the remaining of you points and what you replied to me about COD type of game etc. I disagree with you and you did not show my anything.

(b) You also proven nothing by saying "COD is generaly disliked" on the internet... COD is the by the far the most selling shooter out there; therefore it is also the one people tend to speak about; and we all know who are the ones we hear the most on the internet :) (the complainers). So no, COD is not the most disliked game; it is just the most known and successful game meaning that it will also get more complains (proportionnaly to its success).

(c ) The gameplay of COD is certainly not what is the most disliked actually, it is quite the opposite and the main reason of its success.
By the way, comparing Halo to COD while talking about 2 or 3 shots deaths is just plain wrong imo. Halo and COD are actually quite different (and yes I like both gameplay type)

While I was generalized in my statement regarding Playstation fans; you are definitely doing the same regarding your oppinion of COD...


I'm honestly confused by much of this, but I will try to respond to your points..

(a) How can you disagree with me? I literally repeated your post. Here is your post:

"- COD like, I mean, I love Halo and COD, they are both shooters but the gameplay is really different. So either kind of gameplay would be a hit with me.
- Titans, straffing, etc... I'm adding straffing because it feels like a Mechwarrior game.
- Azure powered :) Dedicated servers of course + good amount of AIs. (compared to actual shooters on consoles)
- On console.
- Xbox One exclusive
- Same people who created COD.
- The double jump (jetpack) thing; I believe and the very fast gameplay coming with it..."

Of those points, the only factors that directly refer to gameplay is its familiarity with CoD, titans, and double jumps. So, when I say "Speaking in terms purely of gameplay, it's pretty much a CoD-like game with titans and big jumps.", you must agree with me because I'm using your own words.

(b) It does not matter if CoD is liked in the real world. You weren't referring to gamers in the real world when you said "a good amount of PlayStation enthusiasts positing in the first page." When you made this post, your were specifically referring to gamers who tend to spend a relatively high amount of time on the internet (since they are members of a forum). These are the people you were referring to, so these are the people's whose opinion we must refer to. It just so happens that these type of users - those who spend a relatively high amount of time on the internet - tend to dislike CoD. If you don't believe me, check out user reviews on metacritic. No, these users do not represent the real world, but they do give a relatively decent representation of internet forumers.

Because of this, we can conclude that it's perfectly plausible for the "PlayStation enthusiasts posting in the first page" to dislike CoD. And if they dislike CoD, they must dislike it because of a reasons other than the fact that it's not on a Playstation consoles (because CoD is on Playstation console). Since you stated that Titanfall is similar to CoD, then we can also conclude that the "PlayStation enthusiasts posting in the first page" also dislike Titanfall. We can then conclude that the reason the "Playstation enthusiasts posting in the first page" dislike Titanfall is the same reason they dislike CoD, which has nothing to do with consoles exclusivity...thus, proving that your first assertion is unsupported, and likely false.

( c) Not sure what you mean about Halo, as I never mentioned Halo in our exchange. And when I did mention Halo, I explicitly stated that I prefer Halo's style of gameplay over CoD; one of the reasons being because it takes more than 2 or 3 shots to kill someone.