I have been wanting to make this topic for a long time now. To prove how a better game can theoretically get a worse score.
I want to do this from a neutral perspective so I will not be mentioning any games or platforms, just the different aspects a game could possible have, and some numbers.
So lets start by comparing 2 games A and B in the following categories:
Graphics
Physics
Audio
Controls
Story
(There are more, but since we are assuming both games will score equally so it doesnt matter too much)
Now lets say only 1 game had multiplayer which was extremely good, but had a couple of issues. we give it an 8.
this means the game without multiplayer gets 10/10 overall but the other game, just as good but includes an awesome multiplayer mode scores 9.67 overall.
Now take 2 different games, game C and game D
Game C is fully reliant on gameplay which does not have a storyline. It gets perfect 10's.
Game D is just as good as game C in all aspects (graphics, physics, audio, controls...and so on), however it has a great storyline that complements the gameplay. unfortunately some of the dialogue in a couple of cutscenes is very bad. you give the story an 8/10. Game D also comes with multiplayer, and while it is great, there are some glitches and is not perfectly balanced. you give the multiplayer a 7/10.
Game C ends up with a perfect 10/10, yet game D with the great storyline and a good multiplayer mode gets 9.17.
Should developers who add more content which may not be perfect be penalised in this way?
I have seen a lot of people saying game 'a' is better than game 'b' because it got a higher score without acknowledging the fact that game 'b' comes with much more content and was equally as good as game 'a' in everything it could be directly compared with.
Next is graphics comparisons.
Lets assume there are 2 systems, both in the same current generation, system 1 and system 2. System 1 has a better CPU, more RAM and its GPU is 50% more powerful than system 2.
A multiplatform game is released on both systems and the talented developer maximises the hardware capabilities of each.
It gets 10/10 on both systems even though comparisons show the game looks significantly better on system 1.
Why is it that system 1 is given no advantage over system 2?, not even a little.
I know some of you will be saying 'well thats because reviews are specific to a system' and that is exactly my point.
certain platforms get an advantage, certain games get an advantage and certain games on certain consoles get a massive advantage.
I would not always accept that a 10/10 game on a certain system is better than a 7/10 on another system, or even that a 10/10 game is better than a 8/10 game on the same system.
Reviewers should add marks from 0 going up to 10 when there is enough content of high quality, its the only way scores can be comparable.
Starting at 10 and deducting marks is completely wrong, and it makes comparisons useless.
Leave your opinion.










